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Learn to Create a Game-Ready Katana (Blender and Substance)

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Release date:2020, September

Author:Tal Swicegood

Skill level:Beginner

Language:English

Exercise files:Yes

his course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.

Learn a complete workflow of creating game assets

Become confident in your 3D modelling and texturing skills

This course is intended for novice-intermediates, but all skill levels are welcome.

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6 Comments

  1. Part -2 “Art of Caricature with Court Jones” plz.
    Part 1 is available. If 2 will be available it will help others a lot. A complete package . Thanks advance

  2. If anyone is angry that part 3 is cutoff i have a solution, delete the circle bullshit he made, and make 2 loopcuts, then select the faces between those two cuts and extrude them inwards, done. The subdivision will make it look good.

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