Learning all about Unwrapping quickly with simple and project-based tutorials in 3DS MAX
Category: Unwrapping
3ds Max, formerly known as a 3D studio and 3D studio Max, is a 3D professional modeling, animation, and rendering application designed for the entertainment business. It…
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will…
Let me tell you something true when you combine powerful 3D software like Blender and Substance painter with the right knowledge you will make an incredible result.…
Want to know how to create a big strong Orc with a detailed body-builder type of body? Do you want to know how to construct layers of…
In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through…
A comprehensive, must-have course for the creation of two studio-quality hard surface game assets. Game assets are not difficult to create, but they are difficult to understand.…
In this course, you will be taken through the entire process of retopologizing, unwrapping, baking and texturing a full body game character. We will start by decimating…
in short in this course we will learn Modeling, Unwrapping, Rigging, Texturing, Rendering Let’s talk about Modeling, In this section, we will learn step by step how…
High-poly chair full creation process. Chair model and textures are included. For artists who already have experience in modeling, sculpting, unwrapping, baking, texturing and cloth simulation. It…