Follow along to create a floating fantasy scene for Unreal Engine using Houdini, Mixamo, Photoshop, and Character Creator. Senior VFX Artist Keagan Williams has used the workflow,…
Category: Gnomon
This three-hour workshop teaches how to create a creature design with the kind of character and personality traits that can evolve with a story throughout a movie…
Capture and create your own 3D props for production using photogrammetry with this comprehensive guide for Modo, Marmoset, Photoshop, Agisoft, Lightroom, and ZBrush. In this 4-hour workshop,…
Learn the basics of Ziva VFX with a focus on building deformation rigs and developing workflow practices to help you quickly create production-ready creatures and characters. Instructor…
Discover how to build a fully functional waterwheel with an integrated fluid simulation in this comprehensive 4-hour Houdini video tutorial. Whether you’re just starting out in Houdini…
In this workshop led by Sean Marino, Associate Art Director at Riot Games, you will learn the process of creating a sci-fi pistol for game production. Sean,…
Join Adrien Paguet-Brunella, Senior Environment Artist, on an immersive journey through the entire process of creating assets for a game environment biome collection. In this comprehensive workshop,…
Welcome to the workshop on creating a realistic dog groom using Maya, XGen, and Mari! In this course, Grooming Artist Jordan Soler will guide you through his…
Discover how to build a game environment in Unreal Engine 5 using assets created in Maya and ZBrush. Senior Environment Artist Giovani Magana shares various techniques from…
Sharpen your scripting skills as we delve into modular rigging with Python in this 3-hour workshop created for riggers and aspiring coders. The objective is to create…
In the workshop “Building Stylized Environments: A Professional Approach,” Rodrigo Brea, an experienced professional in the game industry, shares his expertise in creating stylized environments. Geared towards…
Kelly Vawter’s workshop on The Gnomon Workshop sounds like a valuable resource for animators interested in improving their skills in Maya, particularly in the area of body…











