In a 5 part video series lasting in total more than 2,5 hours I’m diving into high detail Photogrammetry and taking you through each step of the…
Category: Zbrush
The ultimate melee bundle edition! You will get both the SWORD and the MACE Tutorial with a bit of a saving on top. Create TRIPLE A Quality…
Would you like to know how to sculpt a high resolution full body character and take it to a complete low poly game ready mesh? Would you…
Pablo Munoz Gomez covers the full pipeline to produce a creature prototype and get it ready for animation. The course breaks down various features in Character Creator…
In this lecture, Jerad Marantz shares his creature design techniques in an extensive lecture and demonstration. Beginning with a brief description of the creature, Jerad begins the…
High-poly chair full creation process. Chair model and textures are included. For artists who already have experience in modeling, sculpting, unwrapping, baking, texturing and cloth simulation. It…
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some…
In this intro course we will be going over destruction sculpting. This lecture contains over 6 hours of full instructional video to help you create destruction asset…
In this tutorial we will go over how I create rocks!. This tutorial is focused around sculpting. So we won’t be using photo based alphas to generate…
In this demo you will get a several examples of making current game art. I will walk you through the process of making game art for Unreal…
This lecture will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off, he will cover basic concepts of asset building including…
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth,…