Description In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will…
Category: Zbrush
What you’ll learn Learn how to retopologize, model, and design a mechanical character with 3DS Max. Learn how to retopologize, model, and design a mechanical character with…
This is a full process of modeling, unwrapping, texturing, and Rendering an old western wagon. You should have basic knowledge of this software to follow up correctly.…
ZBRUSH, MARVELOUS DESIGNER & 3DS MAX There is a lot that will be covered in this course, but the main topics are as follows: Blocking out the…
About This Class Engagement Ring 3D Design lessons are perfect for beginner and intermediate students who want to learn to design a beautiful classical engagement ring, with…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
DESCRIPTION Learn how to use ZBrush’s ZModeler as efficiently as possible in this new workshop by Daniel Zeni. During 6 years of experience working in film, games,…
What you’ll learn We will learn the basics of blender for sculpting We learn how to sculpt every visible muscle on the human body We learn where…
This is an in depth tutorial on how to create a realistic human eye in CG. This tutorial is broken into 8 bite sized pieces where I…
This workshop demonstrates ZBrush’s advanced sculpting toolset for environment artists and looks at creating backgrounds for next-gen games.
In this workshop we focus exclusively on the tools and techniques that will make you a better artist inside of ZBrush.
Take a look at how to get your sculpting out of ZBrush and into Maya 2009.











