Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work…
Category: Maya
Hi guys !! I’m glad to present you a fan art of Jett, a character of Valorant game. This Gumroad includes all my realisation records of this…
In this course, we’ll start by giving an overview of a typical CG pipeline and see how data is passed from one stage to the next. Following…
What you’ll learn This course contains the recordings of the original course : 6 lessons and it’s around 19.5 hours long. The main highlights you’ll learn are……
Learn to dominate the language of cinematographic visual narrative in a 3D environment Carolina Jiménez – visual effects artist for cinema – has worked in some of…
This course is built differently from those you might have tried in the past. It was designed differently for a reason. I not only show you the…
Learn to bring your characters from paper to a new dimension Cecy Meade – illustrator and designer specializing in the creation of characters – has managed to…
What Will I Learn? Understand the basic modeling principles to create and UV the assets in the video Learn the hand-painted texturing style to texture the stylized…
What Will I Learn? Animation fundamentals and excercises Intermediate Animation Character Mechanics and Facial Animation Requirements PC or Mac capable of running Maya Basic 3D Animation Knowledge…
An introduction to the principles of rigging, applied to simple objects and scenarios. In order for any 3D animation to happen, riggers (Character Technical Directors) take a…
Has your animation training so far taught you how to make your characters walk, jump, and run? Jim Brown, Animator at Pixar Animation Studios, explores complex weight,…
Learn to create the basic controls of a human character Jose Antonio Martín – technical director of characters and rigger – has worked in major productions such…