In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired texel…
Category: Allegorithmic
Rocks and cliffs are my favorite materials to make in Substance Designer. In this Rock Creation Techniques series, I’m going to demonstrate my most utilized techniques. In…
In this seven-part course, Emiel Sleegers covers the creation of an environment asset, in this case a fire hydrant, for use in AAA games, in real time.…
In this 6-part series sponsored by MSI, Javier Perez will guide students on the philosophies and approaches of creating a modular sci-fi hallway environment inside of Substance…
Contains Many Tutorials on creating Stylized Assets. Consist of: Substance Designer Banner Substance Designer Bricks Substance Designer Broken Windows Material Substance Designer Feathers Substance Designer Gift Paper…
Watch as Lead Environment Artist at Ubisoft, Casper Wermuth create highly realistic volcanic rocks for Unreal using a combo workflow of Zbrush, Substance Designer, and Substance Painter.…
Lennard Claussen is back with another incredible hard surface project. This time he walks you through his process for how to create a mechanical dog using Maya,…
Stylized Clothing Modeling, Sculpting, Texturing Videos. You get: _Real Time speed videos on how to model stylized clothing in Maya _Real Time speed videos on how to…
Creating Mini Uzi Weapon Tutorial Full – Complete Edition (Vietnamese) 13.7k tris. 1×4096 texture map. Texturing in Substance Painter Creating Mini Uzi Weapon Tutorial Full – Complete…
Contains Many Tutorials on creating Stylized Assets. 3D modelling, 3D design.
Contains Many Tutorials on creating Stylized Assets. 3D modelling, 3D design.
Second half courses pack from- 3dEx, which will guide you through Zbrush, Maya, Substance Painter.











