his course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this…
Category: Allegorithmic
Autodesk Maya is one of the most popular 3D packages available, and it particularly excels in the area of complex materials. In this course, you can learn…
Текстурирование — важный этап создания 3D модели, в ходе которого ты создаёшь материалы и «раскрашиваешь» модель, придавая ей законченный вид. На этом курсе ты научишься создавать сочные…
Learning 3D in general can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you. We´ll be…
Creating Baby Yoda. The software using in this tutorial including: ・Zbrush ・Rizom UV ・Substance Designer ・Mari ・Maya ・XGen (for the hair) ・Vray Next for Maya ・Nuke
In this class, I am going to teach you my favourite workflow for texturing your 3D models using Substance Painter. Once you learn the basic methods for…
This tutorial will open to you full based process of creating- character and digital 3D painting.
Do you want to make stylized, textured 3d artwork? If so, this course is for you. Remington Markham will walk you through the basics of unwrapping, importing,…
Изучим все этапы пайплайна разработки персонажей: скульпт, high poly, развёртка, запечка, текстуры, риг, анимация и подача. Ты освоишь скульпт в Zbrush, ретоп в Maya, запечку в Marmoset…
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add…
Modeling is an essential part of the 3D industry. You can not imagine any animated movie or video game without 3D models. Characters, props, environment, almost every…
Hard Surface Next-Generation Role Process Teaching.











