If you want to draw guys that actually look good — not stiff, not off-model, but expressive and story-driven — this is Duckchun’s full playbook. You get…
Category: Anatomy
Live, uncut anatomy practice in ZBrush. You watch how a hand, head, and full body get built from simple primitives, what goes wrong along the way, and…
Want to get good at stylized characters without bouncing between ten different programs? This course walks you through the full build in ZBrush, from stylized anatomy blockout…
Stuck drawing a lot but not getting better? This class with Syagamu is built for self-taught illustrators who hit a plateau — it gives you a clear…
If your characters look okay from the front but fall apart everywhere else, this class fixes that. Anime concept artist hide teaches you how to build the…
Tired of muscle simulations taking forever and costing a fortune? This course flips the script, teaching you a studio-level VFX workflow for simulating muscles in Houdini. You’ll…
In this 4-week class, character designer Hugo Richard walks through his complete process of creating characters with clean, confident line work — from gathering references to the…
Ramon Hurtado teaches you to stop copying outlines and start building figures like a sculptor. This course strips the human body down to its core volumes—boxes, spheres,…
This course is the missing link between all those figure drawing disciplines you’ve been studying separately. Marco Bucci shows you how gesture, form, anatomy, and design actually…
This course is about learning to think about the figure, not just copy it. Michael Hampton breaks down the intimidating human body into a logical system of…
A 12-week video series that directly mirrors Kirk Shinmoto’s live figure drawing classes. You get the same lectures, demos, and assignments, covering everything from basic gesture to…
This workshop isn’t about memorizing a thousand Latin names. It’s about learning to see the human body the way the old masters did. Rey Bustos breaks down…











