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DIY Animation by Kevin Nguyen

DIY Animation by Kevin Nguyen

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Author:Kevin Nguyen

Actual Duration:24h 42m

Release date:2021, July

Publisher:Animawarriors

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Autodesk Maya, AnimBot

Course URL:https://www.animawarriors.com/

Learn to break down real reference and turn it into four finished animation shots using a practical Maya workflow.

DIY Animation is not about watching tutorials. You pick a shot, pull it apart frame by frame, rebuild it in Autodesk Maya, then make your own version from scratch. By the end you have four finished pieces covering body mechanics, shape and energy flow, and acting choices.

🎯 What you’ll learn

  • How to analyze live-action reference frame by frame for weight, timing, and spacing
  • How to block in pose-to-pose and refine with layered animation
  • How to plan strong shapes and direct the flow of energy through the body
  • How to stage complex acting shots and handle close-up facial work
  • How to use Maya animation layers, graph editor, and AnimBot to stay fast and organized
  • How to take a learned mechanic and apply it to an original custom shot

✅ Requirements

  • Skills: Basic navigation in Maya, understanding of keyframes, timing, and the graph editor
  • Tools: Autodesk Maya, AnimBot script library, 3-button mouse
  • Hardware: PC capable of running Maya smoothly, minimum 16GB RAM, dedicated GPU recommended

📝 Description

This runs on a simple three-week loop. Week one you tear the reference apart. Week two you copy it. Week three you make something new with what you just learned. No guesswork, just reps.

The core of it is Kevin’s Hybrid Workflow. You start with solid pose-to-pose blocking to lock story and timing, then switch to layered animation refinement to add overlap, texture, and fix problems without wrecking your base. You will live in Autodesk Maya animation layers and the graph editor, plus use AnimBot to copy poses, manage spacing, and clean up curves faster.

Shot one is all weight. Heavy lifts, pushes, jumps – stuff where fake physics gets spotted right away. Shot two shifts to shapes and motion flow. How to keep poses graphic and readable while energy moves cleanly from hips to chest to head to hands.

Shot three is acting. Longer holds, eye darts, mouth corners, small head moves that change the whole read. You work close to the camera, so there is nowhere to hide. Shot four is yours. Pick the weakness you want to fix or the style you want in your reel and run the same three-week process on it.

🧑‍🎓 Who this course is for

  • Animators who know Maya basics and want finished body mechanics and acting shots for their reel
  • Self-taught artists who can copy tutorials but struggle to create original shots from reference

🧑‍🏫 About the Author

Kevin Nguyen is a working animator and founder of Animawarriors, focused on practical shot production over theory. His teaching centers on reference analysis and repeatable Maya workflows students can use on the job. Through DIY Animation he coaches animators to deconstruct, replicate, and then create original work with clear planning and organized scenes.

🏁 Final Result

  • Four finished animation shots: heavy body mechanics piece, energy and shape piece, facial acting close-up, and one custom specialty shot ready to cut into your demo reel.
Curriculum

📋 Course content

  1. Module 1:  Heavy Physical Body Mechanics
    • Deconstruction – Frame-by-frame breakdown of physical reference
    • Replication – Rebuilding weight and mechanics in Maya
    • Application – Animating an original heavy mechanics shot
  2. Module 2:  Shape Design and Flow of Energy
    • Deconstruction – Reading shapes, lines of action, and energy transfer
    • Replication – Recreating dynamic poses and transitions in Maya
    • Application – Animating an original energetic performance shot
  3. Module 3:  Complex Acting and Facial Close-Up
    • Deconstruction – Breaking down acting choices and facial beats
    • Replication – Lip-sync, eyes, and subtle face controls in Maya
    • Application – Animating an original close-up acting shot
  4. Module 4:  Student-Selected Specialty Shot
    • Deconstruction – Analyzing reference for your chosen style
    • Replication – Testing the mechanic in Maya
    • Application – Animating a final custom portfolio shot
Watch online or Download for Free
DIY Animation by Kevin Nguyen
NAME
SIZEDURATION
Class 01
228.1 MB1h 27m
Class 02
297.2 MB1h 21m
Class 03
216.9 MB2h 7m
Class 04
216.4 MB2h 10m
Class 05
146 MB1h 3m
Class 06
150.4 MB1h 37m
Class 07
206.2 MB2h 30m
Class 08
216.1 MB1h 43m
Class 09
146.8 MB2h 3m
Class 10
160.2 MB2h 10m
Class 11
173.5 MB59m
Class 12
256.4 MB3h 1m
Class 13
216.9 MB2h 17m

Download all Videos (14)
2.6 GB24h 42m

Project Files (Assets, Resources)
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