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Learn the ART of ZBrush by Kevin Oxland

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Release date:2021, February

Duration:23 h 59 m

Author:Kevin Oxland

Skill level:Beginner

Language:English

Exercise files:Yes

Introducing the comprehensive ZBrush course by Kevin, an experienced environment artist. Whether you’re new to ZBrush or looking to enhance your skills, this course is designed to guide you through the entire process, from the basics to advanced techniques, and unleash your creativity in the world of video game art.

In this course, Kevin assumes that you have no prior knowledge of ZBrush, making it accessible for beginners. He will walk you through the ins and outs of the software, exploring its quirks and hidden gems along the way. While ZBrush is renowned for character creation, Kevin emphasizes its versatility in various aspects of game art, including environment creation, creature design, and prop modeling.

Not only will you learn how to use ZBrush effectively, but you will also discover how to integrate it into your art pipeline seamlessly. Kevin will guide you through the stages of preparing your models for export to popular packages such as Substance Painter, Unity, Unreal Engine, and 3DS Max. By incorporating ZBrush into your workflow, you can elevate the quality of your art and stay ahead in the ever-evolving game industry.

Throughout the course, you’ll dive into a wide range of ZBrush tools and techniques. From detailed sculpting and concept sculpting to low-poly modeling and optimization, you’ll gain a comprehensive understanding of the software’s capabilities. Kevin will also teach you how to paint and texture your models, create realistic hair and grass, retopologize your meshes, and prepare them with UVs for exporting. With fun challenges and quizzes along the way, you’ll be able to test your knowledge and reinforce your skills.

Don’t miss out on this opportunity to master ZBrush and take your artistic skills to the next level. Enroll now and join Kevin in this exciting journey of art creation in the world of video games.

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01 – Introduction

01 – Introduction to the course

02 – Course Details

02 – Course requirements
03 – What is Zbrush and Who Uses it
04 – Installing Zbrush
05 – Course structure

03 – Becoming Familiar With Zbrush

07 – Introduction
08 – First Look
09 – Getting Started
10 – Some Basic Controls
11 – Your First Brush and Smoothing
12 – Using the Space Bar
13 – Changing Your Sculpting Material
14 – What is a tool
15 – Transform Basics move rotate scale
16 – Apple Shape ASSIGNMENT 01

04 – Basic Features

17 – Introduction
18 – More Help and Quicksave
19 – Sub Division
20 – Using Append
21 – Sub Tool Menu
22 – Folders
23 – Swapping Between Sub Tools
24 – Undo Redo
25 – Move and Move Topological 4th Jan 2021
26 – Bison Toy Blockout ASSIGNMENT 2
27 – My Bison blockout TIMELAPSE

05 – Advanced Features

28 – Introduction
29 – Masking
30 – More Masking
31 – Symmetry X Y Z and Radial
32 – Live Boolean and Initialize
33 – Live Boolean and Dynamic Subdivide
34 – Live Boolean and IMM Boolean
35 – Deformation
36 – Polygroups Basics
37 – Alphas
38 – Alpha Map to 3D Mesh
39 – Dynamesh Basics
40 – More Dynamesh Features
41 – More Brushes
42 – A New Apple ASSIGNMENT 3
43 – My Apple I show you mine
44 – IMM Brushes
45 – Create Custom IMM Brushes
46 – Custom Curve IMM Brushes
47 – Lazy Mouse
48 – Bison Sculpt ASSIGNMENT 4
49 – Bison Sculpt Part 1
50 – Bison Sculpt Part 2
51 – Bison Final Detail Lightbox Brushes
52 – Quick Start Guide
53 – Dynamic Draw Size
54 – ZSpheres A Different Start

06 – Custom UI

55 – Introduction
56 – Current UI Overview
57 – Customise UI
58 – Setting up your Quick Brush Pallette
59 – Changing Camera View Head
60 – Changing UI Colours

07 – ZModeler

61 – Introduction
62 – The ZModeler Brush
63 – ZModeler Basics
64 – ZModeler and Dynamic Subdivide
65 – ZModeler Creating a Vase

08 – Zmodeler to Dynamesh Master Sword

66 – Introduction
67 – Sword 01 Creating the Blade
68 – Sword 02 Creating the Handle
69 – Sword 03 Handle Wings
70 – Sword 04 Bevel and Details
71 – Sword 05 Subdivide and Details
72 – Sword 06 Handle
73 – Sword 07 Finalising Detail

09 – Stone Circle Scene Project

74 – Introduction
75 – Modelling the Basic Shapes 01
76 – Modelling the Basic Shapes 02
77 – Sculpting Detail 01
78 – Sculpting Detail 02
79 – Dropping Some Long Grass
80 – Dropping Some Shorter Grass
81 – Adding a Tree
82 – Final Details

10 – Concepting Speed Sculpting In Zbrush

83 – Introduction
84 – Creature Scultp 01 The Shape
85 – Creature Scultp 02 Refining the Shape
86 – Creature Scultp 03
87 – Creature Sculpt 04
88 – Creature Sculpt 05
89 – Creature Sculpt 06
90 – Creature Sculpt 07
91 – Final Sculpt Reveal

11 – ZRemesher Retopology

92 – Introduction
93 – What is ZRemesher
94 – ZRemesher with Polygroups
95 – ZRemesher with Polypaint Polygroups Combo
96 – ZRemesher Guide Brush
97 – Projecting Detail
98 – Extrude Edge Retopo

12 – Fibremesh Hair and Grass

099 – Introduction
100 – FibreMesh UI and Hair
101 – FibreMesh Grooming
102 – FibreMesh Grass

13 – PolyPaint your Model

103 – Introduction
104 – Using RGB
105 – Using Materials
106 – Painting Creature 01 Colour Blockout
107 – Painting Creature 02 More Detail and Colour
108 – Finishing Touches
109 – Posing Your Creature
110 – Decimating Your Model

14 – Texturing using Spotlight

111 – Introduction
112 – Spotlight Overview
113 – Spotlight as a Reference Plane
114 – Texture Projection
115 – Using Multiple Textures
116 – Final Spotlight Texturing

15 – Using Dynamics Physics

117 – Introduction
118 – Quick Build Table ZModeler Dynamic Subdivide
119 – Dynamic Table Cloth
120 – TShirt With Dynamics

16 – ZBrush to Game Workflow

121 – Introduction
122 – Importing a Model
123 – UV Mapping Unwrap
124 – Exporting a Model from Zbrush
125 – Baking Normals in Substance Painter
126 – Exporting Your Maps from Substance
127 – Bringing Your Models Textures into Unity
128 – Render and Save from ZBrush

17 – ADDITIONAL PROJECTS

129 – PROJECT 01 Witches Corner Intro
130 – Witches Corner The Walls
131 – Witches Corner The Floor
132 – Witches Corner Cauldron
133 – Witches Corner Bottles
134 – Witches Corner Stool and Books
135 – Witches Corner Pumpkin

[Udemy] Learn The Art Of Zbrush by Kevin Oxland.7z
[Udemy] Learn The Art Of Zbrush by Kevin Oxland_Subtitles (2).7z
[Udemy] Learn The Art Of Zbrush by Kevin Oxland_Subtitles.7z


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5 Comments

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    Annything from his gumroad would be best helpful, strawberry.. for a fine artist like me… thankss ❤️

  2. I wanna say, still learning a whole lot from this service and still extremely grateful that it’s still up and running, truly incredible! Cannot thank everyone enough

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