Character Creation for Film-Cinematic (2022) by Pete Zoppi
Release date:2022
Author:Pete Zoppi
Skill level:Beginner
Language:English
Exercise files:Yes
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character. We will begin by analyzing and assessing various reference materials prior to initial sculpting. Then the class will dive into the fabrication of hard surface components, clothing, and other accessories needed to finish out/polish a high-poly asset. From there, the emphasis will then switch over to surfacing your character using advance painting and shading techniques. These will include look-development of skin, metal, and various other material shaders prior to outputting final renders. Finally, we will end thea course with discussions on and demonstrations about color theory, render manipulation, and post processing.
This is the 2018 version. Nothing has changed or is different to indicate that this is content from 2022.
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can you get this course from gnomon if you could upload it would be helpful to me
i cant download the course any help why