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Military Game Asset Creation in Blender & Marmoset

Release date:2021, January 8

Author:FastTrack Tutorials

Skill level:Beginner

Language:English

Exercise files:Yes

Military Game Asset Creation in Blender & Marmoset

Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, Cloth Simulation, Texture Baking, Texturing, Rendering – and much more!

BLENDER AND MARMOSET TOOLBAG

All the modeling, UV mapping, and cloth simulations are done in Blender, Texturing will be done using Substance painter and a little bit of photoshop and the final rendering will be done within marmoset toolbag 4.

You will learn everything needed to create the asset shown in the images and trailer from scratch, next there will also be a bonus chapter that will show a timelapse of a scene creation inside of unreal engine 4 (please note this scene is not included in the sourcefiles)

18 HOURS REALTIME

Everything is shown in realtime with over 18 hours of content – You can follow along with every single step – from the first model in Blender to texturing in Painter to rendering in marmoset. There is only a very small narrated timelapse in the middle of the tutorial that goes over a very time consuming and repetitive function. but you do not have to worry about anything, everything will be explained in detail!

SKILL LEVEL

This game art tutorial is perfect for students who have some familiarity with the tools Blender, Substance Painter, and Marmoset Toolbag 3/4– Everything in this tutorial will be explained in detail. However, if you have never touched blender or substance painter before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on Youtube or paid on this very website)

TOOLS USED

Blender 2.8+

Marmoset Toolbag 4

Substance Painter

Photoshop

YOUR INSTRUCTOR

Emiel Sleegers is a senior environment artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 + DLC at Ubisoft and on Forza Horizon 3 at Playground Games as an environment artist and material artist.

CHAPTER LIST

There’s a total of 65 videos split into easy to digest 20-minute chapters

01-06 – Creating Our Pallet – Blender

07-15 – Creating Our First Crate – Blender

16-24 – Creating Our Second Crate – Blender

25-29 – UV Unwrapping Our Crates – Blender

30-31 – Creating Our Cardboard Box – Blender

32-34 – Baking Our Assets – Marmoset Toolbag 4

35-39 – Texturing Our Pallet – Substance Painter

40-47 – Texturing Our Crates – Substance Painter

48-52 – Texturing Our Cardboard Box – Substance Painter

53 – Assembling Our Pile – Blender

54-56 – Creating Our Plastic– Blender

57-61 – Creating Our Straps– Blender

62-64 – Final Polish – Blender + Painter + Marmoset

65 – Bonus Chapter – Unreal Engine 4

Watch online or Download for Free

01 Introduction and Going over Our Reference
001 Trailer
002 Going Over Our Reference

02 Modeling and UV Unwrapping our Assets
001 Modeling Our Pallet Part1
002 Modeling Our Pallet Part2
003 Modeling Our Pallet Part3
004 Uv Unwrapping Our Pallet Part1
005 Uv Unwrapping Our Pallet Part2
006 Creating Our First Plastic Crate Part1
007 Creating Our First Plastic Crate Part2
008 Creating Our First Plastic Crate Part3
009 Creating Our First Plastic Crate Part4
010 Creating Our First Plastic Crate Part5
011 Creating Our First Plastic Crate Part6
012 Creating Our First Plastic Crate Part7
013 Creating Our First Plastic Crate Part8
014 Creating Our First Plastic Crate Part9
015 Creating Our Second Plastic Crate Part1
016 Creating Our Second Plastic Crate Part2
017 Creating Our Second Plastic Crate Part3
018 Creating Our Second Plastic Crate Part4
019 Creating Our Second Plastic Crate Part5
020 Creating Our Second Plastic Crate Part6
021 Creating Our Second Plastic Crate Part7
022 Creating Our Second Plastic Crate Part8
023 Creating Our Second Plastic Crate Part9
024 Uv Unwrapping Our Plastic Crates Part1
025 Uv Unwrapping Our Plastic Crates Part2
026 Uv Unwrapping Our Plastic Crates Part3
027 Uv Unwrapping Our Plastic Crates Part4
028 Uv Unwrapping Our Plastic Crates Part1
029 Modeling And Unwrapping Our Cardboard Box Part1
030 Modeling And Unwrapping Our Cardboard Box Part2
031 Preparing Our Assets For Baking

03 Baking our Assets
001 Baking Our Assets Part1
002 Baking Our Assets Part2

04 Texturing our assets
001 Texturing Our Pallet Part1
002 Texturing Our Pallet Part2
003 Setting Up Our Marmoset Render Scene
004 Texturing Our Pallet Part3
005 Texturing Our Pallet Part4
006 Texturing Our First Crate Part1
007 Texturing Our First Crate Part2
008 Texturing Our First Crate Part3
009 Texturing Our First Crate Part4
010 Texturing Our First Crate Part5
011 Texturing Our First Crate Part6
012 46-Texturing Our Second Crate Part1
013 Texturing Our Second Crate Part2
014 Texturing Our Cardboard Box Part1
015 Texturing Our Cardboard Box Part2
016 Texturing Our Cardboard Box Part3
017 Texturing Our Cardboard Box Part4
018 Texturing Our Cardboard Box Part5

05 Assembling our assets
001 Assembling Our Pile
002 Creating Our Plastic Part1
003 Creating Our Plastic Part2
004 Creating Our Plastic Part3
005 Creating Our Straps Part1
006 Creating Our Straps Part2
007 Creating Our Straps Part3
008 Creating Our Straps Part4
009 Creating Our Straps Part5

06 Final Polish and Rendering
001 Polishing Our Asset Part1
002 Polishing Our Asset Part2
003 Creating Final Portfolio Renders

07 Bonus Chapter
001 Creating An Unreal Engine Scene – Bonus Chapter

[Udemy] Military Game Asset Creation in Blender & Marmoset.7z.001
[Udemy] Military Game Asset Creation in Blender & Marmoset.7z.002
[Udemy] Military Game Asset Creation in Blender & Marmoset_Subtitles.7z


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1 Comments

  1. haii strawberry could you upload tutorial from anthony jones this one please
    https://flippednormals.com/downloads/improving-your-line-art/

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