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Basics of Texturing in Substance Painter by by Marcelo Vaz (PT-BR, Eng sub)

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Release date:2020, July 30

Duration:11 h 49 m

Author:Marcelo Vaz

Skill level:Beginner

Language:Portuguese-Br

Exercise files:Yes

A good step in the 3D creation process is to add textures to your models, and to do this well, you need a good 3D texturing program that allows you to texture in real-time directly on your 3D model. This will improve your workflow significantly. One of the best options available today is Substance Painter. Its user-friendly interface and exceptional tools make it a top choice for the gaming industry. It features intelligent materials and masks, and a state-of-the-art real-time preview window. With Substance Painter, you can generate all the maps and merge them, apply graphic elements, create relief, or change colors through certain channels. The Fundamentals of Texturing in Substance Painter course is designed for students and 3D artists who want to learn how to texture and render assets using this widely used software in the digital art industry.

[UNHIDE School] Basics of Texturing in Substance Painter by Marcelo Vaz(PT-BR, Eng sub)
[UNHIDE School] Basics of Texturing in Substance Painter by Marcelo Vaz (PT-BR, Eng sub)
About the Course: Fundamentals of Texturing in Substance Painter
Marcelo Vaz’s Fundamentals of Texturing in Substance Painter course is designed to teach practical and artistic methods for texturizing various assets using Substance Painter. The course also covers the UDIMS texturing method and PBR workflow (Physically based rendering). You will learn how to work with layered materials, smart materials, alphas, and brushes, and how to import maps into your Render engine practically. The course uses Arnold as the Render engine, but the concepts are applicable to any other renderer. To take this course, you will need a computer with Substance Painter installed, as well as modeling and rendering software such as Autodesk Maya, Blender, or Cinema 4D, and Adobe After Effects.

Techniques covered in the Fundamentals of Texturing in Substance Painter course include:

  • Search for references for building the concept
  • Asset composition
  • Basic lighting
  • Organization of UVS
  • Texturing in Substance Painter
  • Lookdev and PBR shader build
  • Rendering
  • Compositing and Post-Production in After Effects
Watch online or Download for Free
00. INTRO

00057_0_1_INTRODUCAO_AO_CURSO
00057_0_2_APRESENTACAO_DO_ARTISTA

01. PESQUISA DE ASSETS E BLOCAGEM GERAL

00057_1_1_MOODBOARD
00057_1_2_CRIANDO_UM_UNIVERSO_EM_TORNO_DO_ASSET_PRINCIPAL
00057_1_3_1_BLOCAGEM_DA_CENA_TIMELAPSE
00057_1_3_2_COMPOSICAO_DA_CENA_COM_ASSETS_SECUNDARIOS
00057_1_4_ORGANIZACAO_E_CONSOLIDACAO_DOS_ASSETS_E_LAYERS
00057_1_5_UVS_E_UDIMS
00057_1_6_EXPORTACAO_PARA_O_SUBSTANCE_PAINTER

02. ENTENDENDO O SUBSTANCE PAINTER

00057_2_1_IMPORTANDO_AS_MESHES_NO_SUBSTANCE_PAINTER
00057_2_2_PRIMEIROS PASSOS_INTERFACE_DO_SUBSTANCE_PAINTER
00057_2_3_BAKES_GERANDO_MAPAS_AUXILIARES
00057_2_4_SISTEMA_DE_LAYERS_E_CANAIS
00057_2_5_MATERIAIS_E_SMART_MASK

03. TEXTURIZANDO O ASSET PRINCIPAL

00057_3_1_1_ESCOLHENDO_MATERIAIS_PARTE_1
00057_3_1_2_ESCOLHENDO_MATERIAIS_PARTE_2
00057_3_2_APLICANDO_CAMADA_DE_DESGASTE_A_TEXTURA
00057_3_3_APLICANDO_CAMADA_DE_SUJEIRA_A_TEXTURA
00057_3_4_WORKFLOW_PARA_VIDRO
00057_3_5_RENDERIZACAO-_IRAY
00057_3_6_LOOKDEV_DO_AVIAO

04. PRATICANDO SUBSTANCE LOOKDEV

00057_4_1_1_TEXTURIZACAO_DO_GALPAO_PARTE_1
00057_4_1_2_TEXTURIZACAO_DO_GALPAO_PARTE_2
00057_4_2_1_TEXTURIZACAO_DA_MESA_DE_RADIO_PARTE_1
00057_4_2_2_TEXTURIZACAO_DA_MESA_DE_RADIO_PARTE_2
00057_4_3_1_TEXTURIZACAO_DO_PERSONAGEM_PARTE_1
00057_4_3_2_TEXTURIZACAO_DO_PERSONAGEM_PARTE_2
00057_4_4_1_TEXTURIZAÇÃO_DOS_ASSETS_SECUNDÁRIOS_TIMELAPSE
00057_4_4_2_LOOKDEV_DE_ASSETS_SECUNDÁRIOS

05. SCENE ASSEMBLE ILUMINACAO E RENDER

00057_5_1_RETOQUES_NA_ILUMINACAO
00057_5_2_SETAGENS_DE_RENDER

06. COMPOSICAO NO AFTER EFFECTS

00057_6_1_IMPORTANDO_O_EXR_E_RECONSTRUINDO_O_BEAUTY
00057_6_2_POS_PRODUCAO

07. FINALIZACAO DO CURSO E AGRADECIMENTOS

00057_7_1_OBRIGADO!

PROJETO

assets.7z
output.7z.rar
postproduction.7z.rar
sourceimages.7z.001.rar
sourceimages.7z.002.rar
sourceimages.7z.003.rar
sourceimages.7z.004.rar
substance.7z.001.rar
substance.7z.002.rar
substance.7z.003.rar
substance.7z.004.rar
substance.7z.005.rar
substance.7z.006.rar
substance.7z.007.rar
substance.7z.008.rar
substance.7z.009.rar

[UNHIDE School] Basics of Texturing in Substance Painter (PT-BR, Eng sub)_Subtitles.7z


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2 Comments

  1. Brother or Strawberry really thank you for everything you are doing, here in Latin America it is difficult to acquire courses like this, what you earn is not enough, only for food

    thanks brother blessings

    PLEASE COURSES

    https://www.domestika.org/es/courses/4214-diseno-de-personajes-estilo-dark-fantasy-en-zbrush
    https://cursos.libel.academy/courses/personajes-en-blender-gato-japones

  2. sourceimages.7z.001.rar
    sourceimages.7z.002.rar
    sourceimages.7z.003.rar
    sourceimages.7z.004.rar
    all this file is corrupt unable to extract

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