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REALISTIC 3D FEMALE FACE by Kelechi John

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Release date:2023, May 10

Duration:23 h 59 m

Author:Kelechi John

Skill level:Beginner

Language:English

Exercise files:Yes

In this realistic female face, you’ll learn how to turn a base mesh into a realistic face in maya! Learn the full workflow from the first brush stroke in zbrush to the final realistic render in maya. By the end of this course, you’ll be able create your own characters vfx/game character from reference to finished 3d model, using simple and powerful techniques.

We’ll be focusing on the face and clothing of the character but particularly the face since it’s commonly the most complicated and important part. It’ll allow us to talk about topics such as facial anatomy, micro detailing, garment retopology, and how to solve common texturing challenges you’ll encounter in your work.

This course covers the entire process of creating a character’s face. We’ll start by discussing how to align reference images in Photoshop, then move on to preparing our model in Maya and importing it into ZBrush. From there, we’ll add skin details using tileable maps and Smart Masks to speed up the texturing process. Next, we’ll create the color map using fill layers and roughness maps to enhance the character’s appearance.

Once we’ve completed the base maps, we’ll bring them into Arnold and set up the skin shader. We’ll make skin shading easy to understand and use the FlippedNormals Eye kit to bring the character to life. We’ll also cover a professional sculpting workflow for creating likeness, exporting maps in ZBrush, texturing in Substance Painter, working with XGen to create hair, and look development for skin and hair in Arnold.

This course is designed for intermediate 3D artists who have a good understanding of ZBrush, Maya, and Substance. We’ll be focusing on texturing and shading workflows rather than going through each feature from A to Z. By the end of this course, you’ll have a solid framework for creating future characters and taking your character design skills to the next level.

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01. 01 ALIGHING REFERENCES IN PHOTOSHOP
02. 02 REFERENCE COLOUR ADJUSTMENT
03. 03 PRIMARY FORMS_01
04. 04 PRIMARY FORMS_0
05. 05 SECONDARY FORMS
06. 06 SECONDARY FORMS (EARS)
07. 07 BREAKING SYMMETRY
08. 08 SKIN PORES
09. 09 LIPS DETAILING
10. 10 CLOTH CREATION _01
11. 11 JACKET CREATION _01
12. 12 JACKET CREATION _02
13. 13 RETOPOLOGY IN MARVELOUS DESIGNER
14. 14 FIXING RETOPOLOGY IN MAYA
15. 15 TRANSFER HIGH POLY DETAILS IN MAYA
16. 16 JACKET DETAIL TRANSFER AND FIXING UNWANTED ISSUES
17. 17 IMPORTING TO ZBRUSH AND DETAILING
18. 18 JACKET DETAILING
19. 19 EYEBALL AND MINISCUS
20. 20 ADDING BUTTONS
21. 21 EXPORT AND INNER EYES
22. 22 BAKING MAPS
23. 23 MODEL PREPPING FOR TEXTURING
24. 24 BAKING MAPS IN SUBSTANCE PAINTER
25. 25 TEXTURING REALISTIC T-SHIRT IN SUBSTANCE PAINTER
26. 26 TEXTURING REALISTIC JEAN JACKET IN SUBSTANCE PAINTER
27. 27 TEXTURING REALISTIC SKIN (UNDER TONE)
28. 28 TEXTURING REALISTIC SKIN (MID TONE)
29. 29 TEXTURING REALISTIC SKIN (TOP TONE)
30. 30 TEXTURING REALISTIC SKIN FINISHING TOUCHES
31. 31 ROUGHNESS MAP
32. 32 TEXTURING REALISTIC SKIN (VARIATION 2)
33. 33 SKIN BUMP IMPERFECTIONS
34. 34 TEXTURING JEAN BUTTON
35. 35 FIXING ISSUES IN THE EYE TEXTURES
36. 36 EYE TEXTURING
37. 37 ADDING STITCHES
38. 38 EXPORTING TEXTURES IN SUBSTANCE PAINTER
39. 39 SCULPT CORRECTIONS
40. 40 HAIR BASE GUIDE 01
41. 41 HAIR BASE GUIDE 02
42. 42 PREPPING FOR XGEN
43. 43 PLACING GUIDES AND FIXING SYMMETRY
44. 44 PAINTING DENSITY MASKS UN XGEN
45. 45 ADDING MODIFIERS IN XGEN
46. 46 PLACING GUIDES AND PAINTING DENSITY MASKS
47. 47 MODIFIERS FOR EYE LASHES IN XGEN
48. 48 CREATING HAIR GUIDES CURVES FROM BASE HEAD MESH
49. 49 CURVES TO GUIDES AND PAINTING DENSITY MASKS
50. 50 MODIFYING GUIDES AND DENSITY MASKS
51. 51 CLUMP AND COIL MODIFIERS
52. 52 COIL, CLUMP, NOISE, CUT AND STRAY HAIRS
53. 53 BABY AND TEDDY HAIRS GUIDES
54. 54 BABY AND TEDDY HAIRS DENSITY MAP
55. 55 BABY AND TEDDY HAIRS MODIFIERS
56. 56 SETTING UP SHADERS AND LIGHTNING
57. 57 SETTING UP NORMAL AND DISPLACEMENT MAPS
58. 58 SETTING UP ALBEDO AND ROUGHNESS MAPS
59. 59 SETTING UP EYE SHADER
60. 60 SETTING UP SHADER FOR GARMENTS
61. 61 EYEBROW AND EYE LASHES SHADER
62. 62 MAIN HAIR SHADER
[Udemy] REALISTIC 3D FEMALE FACE by Kelechi John.7z.rar
[Udemy] REALISTIC 3D FEMALE FACE by Kelechi John_Subtitles.7z


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