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Blender 2.9 3D Model & Render a Stylized Halloween Scene

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Release date:2020, October 17

Author:Neil Bettison

Skill level:Beginner

Language:English

Exercise files:Yes

Hi and welcome to this new Udemy course, ‘Stylised Halloween Scene Blender 2.9 ’. This is the complete beginner’s guide to creating a 3D stylised game model. This course will teach you how to create a stylised 3D model from scratch to a professional level.

‘Stylized Halloween Scene in Blender 2.9 ’ will take you through a Halloween 3D modeling rollercoaster exclusively in Blender 2.9. You will come away with an inspiring portfolio piece that will let you shine through.

Like my other Udemy courses, I will be taking you on an extensive 3D modeling journey involving modeling, texturing, freebies, lighting and rendering a game ready 3D asset. The focus of this course is to creating a spooky creative scene to showcase your stylised game model of a Halloween pumpkin carriage in a way that it will make your 3D modelling artist portfolio shine!

We will also focus on making our model according to a real-world scale.

Enroll in this Blender 2.9 course and experience over 20 hours of content, full of learning opportunities to take your 3D modeling, sculpting, texturing, lighting and rendering skills up by quite a few notches. By completing this course, you will walk away with a comprehensive view of how to model, texture, and render from the ground up, with a super-fast industry-standard workflow.

What is more, we will be taking a new approach compared to my other past courses: after finishing the modelling of every course asset or sub-component, we will be texturing it straight away. This will elevate your excitement to new levels as with every couple of lessons, you will be able to grasp more of the final product step-by-step.

‘Stylized Halloween Scene in Blender 2.9 ’ is beginner friendly, so even if you’ve just started 3D modelling, this course will set you up with a professional and efficient workflow.

Using everything I learned from previous courses, mainly from all your helpful feedback, I was able to make a course that really has the wow-factor; something you will be proud of accomplishing.

Through the incorporation of varied pumpkin carriage components, we will go over interesting functionalities, including new and creative ways of using various Blender 2.9 modifiers and addons, including but not limited to:

– Marking Seams, Sharps, and fixing Normals;

– Smoothing and preparing meshes for texturing;

– Adding materials using Blender 2.9’s node system;

– Mesh deforming and using Booleans;

– Loop cuts;

– Joining meshes and finishing seams;

– Fixing Ngons;

– Creating Glass, Leather, and Coal Materials;

– Creating Collections of Objects and Meshes using a Hierarchy System;

– Creating a Simple Animation;

– Creating Grass using Particle Systems;

– Creating Trees using the Ivy Generator;

– Creating Moths & Bats using silhouette alphas;

– Creating Atmospheric Light using principled volume;

– Creating a Mood with Emission Lights;

– Creating a Spooky, Halloween, Night Sky;

– Creating Burning Ember with Nodes;

– Rendering a Stylized Halloween Scene.

Modelling

Through this course, we will be modelling several smaller props and assets to be placed within our stylised Halloween pumpkin.

This course will teach you how to model stylised assets from the ground up, using Blender 2.9. Whether you are an absolute beginner or someone who is looking to elevate their skill level, animations will be popping up when you need them, telling you all about modifiers, Blender functions, and key commands. This course explains everything and will include a step-by-step exploration of all the new shortcuts that have come with this new Blender version. Best of all, this unique course functionality also lets you set your own pace. This allows the course to be viable for Blender users of any level.

By the end of the course, the knowledge you will have learned can be used independent of the direction you take in 3D modeling – following the amateur or the professional path.

Texturing

As part of the texturing part of ‘Stylized Halloween Scene in Blender 2.9 ’, you will learn how to create complex stylised materials from scratch. This will include the embers and the world material for the night sky. To make the texturing process quicker and more beginner-friendly, you will be supplied with all the other materials that will be used in this course.

As part of the texturing process, we will also go over how to lay or apply multiple materials to meshes.

Rendering

Finally, to present our model in a professional way and make it really stand out in any portfolio, we will be rendering out in a fully equipped spooky Halloween scene. A starry night with moths and bats in front of a full moon with cast light to our fully modelled and textured Halloween pumpkin carriage as it stands on a cobbled road with fenced off grass.

You will come away with renders which you will be proud to show off on your social media. By the time we have finished rendering in Blender 2.9, you will have the knowledge and confidence to create stylised assets that look like they fell out straight out of a game. As part of rendering, I will show you how to make backdrops and specialised lighting, including extra lights. I always feel that lighting is one of the key components that tend to be the most overlooked. To be honest, I learned this the hard way, seeing as lighting is important with regards to making a scene pop.

Watch online or Download for Free

452594-01 – Introduction
452594-02 – Modeling the Door Frame
452594-03 – Modeling the Carriage Door Bottom
452594-04 – Modeling the Door Ornament Swirls & Alcoves
452594-05 – Marking Seams and Sharps on Ornaments
452594-06 – Smoothing & Preperation for Textures
452594-07 – Importing the Resolution Map
452594-08 – Adding Materials & Detailed Node Explanation
452594-09 – Beveling Edges of Carriage Door
452594-10 – Modeling the Pumkin
452594-11 – Mesh Deforming & using Booleans
452594-12 – Modeling the Wheel & Spokes
452594-13 – Adding Materials & Textures to Wheels
452594-14 – Modeling the Metal Side Rails
452594-15 – Texturing the Rails & Modeling Mud Shields
452594-16 – Modeling & Texturing the Main Support and Steps
452594-17 – Modeling the Luggage Compartment Cleaning Up Build
452594-18 – Loop Cuts & Preparing Luggage Compartment Mesh
452594-19 – Modeling Moon Door Panels
452594-20 – Finishing Modeling Carriage Moon Door Seams & Sharps
452594-21 – Joining Meshes & Finishing Seams on Carriage Holder
452594-22 – Texturing the Frame Of The Carriage Luggage Holder
452594-23 – Texturing the Moon Doors & Creating the Cauldron
452594-24 – Modeling & Texturing the Crate
452594-25 – Modeling the Sleeping Bag & Straps
452594-26 – Texturing the Sleeping Bag & Straps
452594-27 – Modeling the Broom Handle
452594-28 – Texturing the Broom Handle
452594-29 – Modeling the Top Part of the Chest
452594-30 – Preparing the Top Part of the Chest for Textures
452594-31 – Texturing & Finishing the Chest
452594-32 – Packing Luggage Compartment Modeling Cage Post
452594-33 – Modeling the Fairy Cage
452594-34 – Adding Seams & Materials to the Fairy Cage
452594-35 – Modeling & Texturing the Hanging Cage Post
452594-36 – Modeling & Texturing the Wheel Axels
452594-37 – Modeling the Front Grill Using Boolean
452594-38 – Modeling the Inside and Teeth of the Grill
452594-39 – Fixing Ngons Creating Sides for Front Grill
452594-40 – Marking Seams, Sharps & Fixing Normals on Front Grill
452594-41 – Applying Materials to Front Grill
452594-42 – Creating Coal & Glass Materials
452594-43 – Outlining the Driver Seat Shape
452594-44 – Modeling the Doors & Ornaments on Drivers Chair
452594-45 – Modeling the Leather Seat & Chair
452594-46 – Modeling the Hinge & Door Handle
452594-47 – Adding Materials to the Hinge & Door Handle
452594-48 – Creating Leather Materials & Finishing Doors
452594-49 – Marking Seams & Sharps On Drivers Seat Preparing Mesh
452594-50 – Adding Materials & Finishing Up the Drivers Seat
452594-51 – Modeling the Front Windows
452594-52 – Creating the Glass & Window Bars
452594-53 – Finishing Adding Materials to Windows Modeling the Exhausts
452594-54 – Finishing the Exhausts Using Curves
452594-55 – Modeling the Lamp & Holder Using Curve Brush
452594-56 – Modeling the Greybox of the Rain Drop Lantern
452594-57 – Marking Seams & Sharps Applying Materials to the Lantern
452594-58 – Adding Glass to Lantern & Creating Axel Supports
452594-59 – Modeling the Front Carriage Support
452594-60 – Modeling the Carriage Rear Support
452594-61 – Modeling the Rear Support Bolts & Fixings
452594-62 – Applying Materials to Rear Supports
452594-63 – Modeling the Inside of the Pumpkin
452594-64 – Creating the Wooden Planks
452594-65 – Modeling the Floor & Ceiling
452594-66 – Mirroring Pumpkin Walls & Floor
452594-67 – Mirroring Pumpkin Ceiling
452594-68 – Modeling the Couch Leather
452594-69 – Creating the Couch Wooden Supports
452594-70 – Finishing the Couch Mirroring the Bottom
452594-71 – Modeling the Wood Furnace
452594-72 – Modeling the Furnace Door Grid
452594-73 – Adding Materials to the Furnace Door
452594-74 – Creating the Coal Material
452594-75 – Creating the Logs Finishing the Furnace
452594-76 – Finishing Modeling the Exhaust Pipes
452594-77 – Modeling the Pumpkin Chimney
452594-78 – Creating Bands & Bending the Chimney
452594-79 – Adding Materials to the Chimney
452594-80 – Creating the Cobblestone Road
452594-81 – Modeling the Fence & Fixing the Road
452594-82 – Adding Materials & Finishing the Fence
452594-83 – Creating Collections & Preparing the Build
452594-84 – Creating a Simple Animation
452594-85 – Modeling the Road Light
452594-86 – Creating Materials for Road Light
452594-87 – Finishing the Road Light & Cement Materials
452594-88 – Creating the Grass with Particle Systems
452594-89 – Creating the Bats using Import Images Add-On
452594-90 – Creating the Moth Around Light
452594-91 – Creating the Trees with Ivy Generator
452594-92 – Creating the Moon with Emission Materials
452594-93 – Creating the Atmospheric Lighting
452594-94 – Creating the Night Sky using Nodes
452594-95 – Creating the Backdrop with Alphas
452594-96 – Adding the Bats & Moths to our Scene
452594-97 – Final Render Creating Embers with Nodes

[Udemy] Blender 2.9 3D Model & Render a Stylized Halloween Scene_Subtitles.7z
Pumpkin Carriage Resource Pack.7z


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5 Comments

  1. Flipped Normals – Sci-Fi Game Environment in Blender & UE4

    Flipped Normals – Creating a Realistic Ocean in UE4

    upload these ones please

  2. Hey Strawberry do you think you can add this: Gumroad -> Gendarmerie (Character Concept and Sculpting – Zbrush and Photoshop).

  3. Hello, I am premium member, how to download whole files at single go…?

    Btw thanks for the course.

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