Advanced Texture Character Creation by Nexttut
Release date:2023
Duration:23 h 10 m
Author:Nexttut
Skill level:Advanced
Language:English
Exercise files:Yes
Hello everyone and welcome to Advanced Texture Character Creation! I’m Abraham Leal, and I’m excited to be your instructor for this MasterClass. Throughout this course, I’ll be sharing my proven workflow for texturing game-ready characters. We’ll delve into the essential processes of retopology, texturing, and material creation to bring our characters to life.
With over 12 years of experience in the field, I’ve gathered a wealth of knowledge that I’m eager to pass on to you. By the end of this course, you’ll have the skills and techniques needed to create stunning characters that stand out in the game industry.
Please note that in this course, we will focus specifically on retopology, UV mapping, baking, and texturing. The high poly sculpting part of character creation is covered in another course titled “Advance Zbrush Character Creation.” While you don’t need to take that course to follow along with this one, I highly recommend enrolling in it to gain a comprehensive understanding of the entire character creation pipeline.
Rest assured, we have included the high poly sculpt of the character in the resource files for this course, so you’ll have everything you need to follow along and achieve excellent results.
If you have any questions or need clarification at any point during the course, don’t hesitate to reach out. Let’s dive into the exciting world of advanced texture character creation together!
[Udemy] Advanced Texture Character Creation by Nexttut.7z.001.rar
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