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Unity Game Tutorial – Physics Based Puzzles Games 2D by Octo Man

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Release date:2020, February

Duration:04 h 47 m

Author:Octo Man

Skill level:Beginner

Language:English

Exercise files:Yes

In this course, you’ll learn how to create physics-based puzzle games using the Unity Engine. Physical games are loved by players all over the world. I will show you step by step how to create 2D puzzle games based on physics.

This course is designed for beginners, so if you encounter any difficulties, feel free to message me or post in the Q&A, and I’ll help as best as I can.

As a beginner, you might have some trouble following along, but the videos will guide you through the complete course. Don’t forget, you only become better if you repeat things and keep learning!

Here are the systems we will create, giving us the freedom to:

  • C# (Monodevelop)
    • Create a pen mechanism to draw dots and lines
    • Trigger actions to lose lives or earn score
    • Implement an Endurance game mode
    • Develop a level select menu for single levels
  • Unity (2019.1)
    • Implement an Endurance unlimited game mode
    • Create game logic to handle different game modes
    • Design a main menu scene to choose the mode to play
    • Develop game over and win panel scenes
    • Create two simple levels
    • Implement a simple particle effect
    • Animate saw blades and mines
    • Learn about physics and all necessary components
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[Udemy] Unity Game Tutorial – Physics Based Puzzles Games 2D by Octo Man
1 – Introduction

01 – Introduction

2 – Concept & Unity Setup

02 – The Concept
03 – Setting up Unity
04 – Camera Setting

3 – Game Elements

05 – The Sprite Atlas
06 – Playfield Borders
07 – The Player
08 – Creating Scripts
09 – The First Trap
10 – More Traps
11 – Triggering Traps
12 – Triggering Score
13 – The GameManager
14 – Scores and Lives
15 – Score and Live Text
16 – The Dot
17 – Completing the Dot
18 – The Pen

4 – The Game Workflow

19 – The Game Over Function
20 – Moving the Camera Down
21 – Spawn New Traps #1
22 – Spawn New Traps #2
23 – Delete Traps close to Spawn
24 – Delete Traps after Time
25 – Animated Saw Blade Prefab
26 – Even More Trap Prefabs
27 – Game Over Screen UI
28 – No Drawing on Game Over
29 – Trap Spawn Position Fix
30 – Menu Scene

5 – Another Game Mode

31 – A new Game Mode
32 – Updating GameManager
33 – The Game Over Screen
34 – The Win Screen
35 – Stop Player on GameOver
36 – Player Lose Particle Effect
37 – Using the Particle Effect
38 – Another Level

6 – Level Selection Scene

39 – Level Select Scene
40 – Level Select Button
41 – Level Select Script
42 – Level Number & Fixes

7 – Final Touches

43 – Optimizing Menu & LevelSelect Design
44 – Final Touches

8 – Conclusion

45 – Conclusion

[Udemy] Unity Game Tutorial – Physics Based Puzzles Games 2D by Octo Man.7z

[Udemy] Unity Game Tutorial – Physics Based Puzzles Games 2D by Octo Man_Subtitles (2).7z

[Udemy] Unity Game Tutorial – Physics Based Puzzles Games 2D by Octo Man_Subtitles.7z


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