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Procedural Materials In Blender

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Release date:2021, July 7

Author:Erin Woodford

Skill level:Beginner

Language:English

Exercise files:Yes

Introduction to Procedural Textures

The materials we use in a scene, how they react to light and how they interact with one another has a huge impact on our ability to tell stories through our work but stepping into node-based procedural workflows can be very daunting for the first time.

In this course, Erin will walk you through from the basics of navigating the Shader Editor all the way up to creating a fully procedural shader from scratch and covering any maths involved. The course is project-based to ensure that skills are applied immediately and you’ll be given extra challenges throughout to further consolidate what you’ve learned! All the necessary assets are provided so you can just focus on the course content.

In this course you will learn:

  • How to navigate the shader editor
  • Useful shortcuts to speed up your workflow
  • How texture coordinates and values are processed in shaders
  • How to set up an image-based PBR texture
  • How to create procedural surface imperfections
  • How to create custom glass shaders for added flexibility
  • How to manipulate built-in procedural textures like Voronoi and Noise
  • How to create textures from scratch by using maths
  • How to bake textures to images for use outside Blender

By the end of this course, you will have the foundational skills in place to be able to explore your own ideas and to generate and adjust materials to suit your purposes. Erin Woodford has been using Blender for 12 years and started worked professionally as a 3D artist and educator alongside their degree. While their professional practice has taken them across many different areas, from stylised TV work, to photoreal product and architectural visualisation, the main emphasis in their personal work has always been around exploring and sharing procedural workflows within Blender.

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3 Comments

  1. Hi this is my course. Can you please take it down?
    For people wanting to learn for free, I work hard to make sure my YouTube tutorials offer that: https://www.youtube.com/erindale

    Stealing people’s courses and publishing them for free isn’t helping poor people. Most instructors aren’t making much money. Please don’t make it harder for us to teach them it already is.

    • Hello, Erindale. As a person who built my learning process almost entirely on stolen courses, i genuinely want to say sorry to you and all the creators whose courses i used without paying for them. Even though i didn’t watched your course in particular, i’m deeply ashamed of what i have to do in order to get to a stable position for me in life. I’m not interested in money almost at all, i just want to live happily and spend most of my time doing what i love, so i promise that when my work is finally financially rewarded, i’ll pay for all the courses i’ve ever watched, as well as be constantly supporting people who share their knowledge making courses and make it significantly easier for others to start developing themselves as art creators. I really want to believe that other poor students who can’t afford paying for courses, but are desperately willing to learn from the best sources, share a similar to mine mindset and don’t get this opportunity of pirating paid content as granted. Thank you very much for your hard work again, i believe that you will undoubtedly reach a success as a creator, and as soon as i’ve got a job, i’ll with a great gratitude contribute to what you and other, similar to you, wonderful people do

    • Sorry to hear people stole your stuff. Fighting against piracy is a losing battle. Better to just ignore it.

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