This course teaches you to think procedurally and build animation systems in Cavalry that would take hours to set up in After Effects. You’ll learn to create…
Tag: Motion Design
Learn how to build a striking opening sequence for a movie or series. Paul McDonnell walks you through his entire process, from sourcing and editing images in…
Learn smart, clean, and smooth 2D vector transitions in After Effects with Reece Parker. Follow along on his exact uncut workflow, gain insight on animation techniques, pick…
Create once, use forever. That’s the promise of Motion Graphics Templates (MOGRTs) in Adobe After Effects. This course, led by veteran motion designer Eran Stern, shows you…
Design and animate film-ready UI that actually looks like it belongs in a movie. Kris Brady, a veteran with 20 years in Hollywood, walks you through his…
This course is a practical, hands-on guide to making typography the star of your motion design projects. Christophe Zidler walks you through his entire process, from sketching…
Get a practical introduction to Cavalry, the 2D motion design tool that blends traditional keyframe animation with procedural workflows. In just over 90 minutes, Andy Needham walks…
This course breaks down the 12 Principles of Animation into practical, hands-on projects. You’ll apply them across multiple mediums—from flipbooks and claymation to Procreate and After Effects—using…
This course is a straight shot into making those fun, bouncy typography animations you see all over social media. Instructor Hongshu Guo skips the fluff and gets…
Learn to create coded motion typography with Illustrator and After Effects. This course is about making letters dance—literally. You’ll build a strong semantic concept and then animate…
A focused course on building character rigs from scratch in After Effects. You’ll learn how to set up flexible controls, use expressions, and animate efficiently—without relying on…
This is the course that gets you comfortable in After Effects, fast. You’ll build real projects from day one, learning the interface, keyframing, and animation principles through…











