Uncover the intricacies of artistic anatomy with Rey Bustos in this illuminating workshop focusing on the back and shoulder muscles. As an acclaimed illustrator and anatomist, Rey…
Tag: gnomon
In this video, Alessandro expertly guides you through his workflow for crafting a stylized character intended for production, based on a provided concept. The comprehensive process covers…
Mastering Digital Clothing Creation: Marvelous Designer, Maya, and ZBrush Techniques Embark on a journey into the realm of digital clothing creation with this in-depth tutorial by industry…
Video 1: Consider the values at all times. Using saturation and Hue. New techniques using color picker and clever layer management. Video 2: Touch up and finish…
Learn how to create a cinematic environment from start to finish in this extensive workshop led by Senior Environment Generalist Jianfeng Li (Allan). This tutorial covers all…
Join Danny Barnhart in this in-depth workshop as he reveals his simulation secrets for creating fizzy fluids in Houdini. With a focus on simulating a champagne pour…
Welcome to the workshop on executing an epic water simulation shot featuring a sea creature breaching out of the ocean and diving back in! Led by CG…
Follow along to create a floating fantasy scene for Unreal Engine using Houdini, Mixamo, Photoshop, and Character Creator. Senior VFX Artist Keagan Williams has used the workflow,…
Learn the basics of Ziva VFX with a focus on building deformation rigs and developing workflow practices to help you quickly create production-ready creatures and characters. Instructor…
Discover how to build a fully functional waterwheel with an integrated fluid simulation in this comprehensive 4-hour Houdini video tutorial. Whether youβre just starting out in Houdini…
In this workshop led by Sean Marino, Associate Art Director at Riot Games, you will learn the process of creating a sci-fi pistol for game production. Sean,…
Join Adrien Paguet-Brunella, Senior Environment Artist, on an immersive journey through the entire process of creating assets for a game environment biome collection. In this comprehensive workshop,…