What Will I Learn? Learn the complete character modeling process for games from start to finsih Learn to gather reference and build style guides for your character…
Tag: 3ds max
Senior concept designer Maciej Kuciara takes you through the entire futuristic character design workflow. Learn alongside Maciej’s professional Apprentices as you practice everything from loose sketching techniques…
We will explore how to carry your vehicle design beyond the concept phase and into a production-ready presentation. We will focus on the language of surface detailing…
Art Departments in the film industry are constantly changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity.…
Discover how Patrick creates a blueberry bush asset with high quality results and optimization in mind. Known for his expertise in creating vegetation, Patrick has collaborated with…
Well known for his extensive foliage projects and unique style, Bogodar has collaborated with Levelup.Digital to share his workflow for foliage creation. Learn how to create a…
The tutorial will cover, In Modeling: Customizing the UI using scripts. Using Marvelous Designer to model every piece of resting furniture; all the couches, sofas, pillows, chair.…
mayaThe Lander was a short film that Han Yang spent a year to complete. In this tutorial, we’ll start from pre-production to final compositing in Nuke. We’ll…
What Will I Learn? Create an amazing complete game-ready 3D environment Bake clean maps Create realistic wet ground Produce believable dirt, scratches and grime Learn how to…
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There…
In this package, you will learn the fundamental tools and techniques used to fully hand-paint a female character bust from scratch. Topics discussed include sculpting, 3D modeling,…
What Will I Learn? Create a useful ivy generator than can be expanded upon How to use Houdini to complete a task faster in a production environment…