Shading Techniques part one Shading Techniques I is the first course in a series that revolves around learning the foundational techniques behind texturing and shading. The workflows…
L-systems offer a way to procedurally model geometry. If you’ve ever wanted to create foliage, complex fractal geometry, or spline-based models from scratch, then L-systems offers you…
Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game…
This comprehensive tutorial is like Two PRO Tutorials in One. Rob Gimm takes you through the entire photographic process, then Aaron takes you through Lightroom and Photoshop…
Modeling I is designed to help you get started with modeling in Houdini. Like always, we’ll take a hands-on approach to learning things by creating each item…
In this course, you will learn the complete process of creating a professional full body character that is ready for movies or for game cinematics. We will…
This course is not for complete beginners. This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make…
Join us behind the scene at creating an epic Fantasy Landscape scenery using similar steps I use everyday on Hollywood blockbusters. In this Episode, we cover Environment…
Learn how to use Photoshop to create illustrations using pixels as brushstrokes Making portraits with striking colors, settings, and finishes, combining painting and digital techniques is one…
Photoshop User is the leading Adobe Photoshop “how to” magazine for photographers, digital artists, and designers. It features in-depth Photoshop tutorials written by the most talented photographers,…
5. Types of Folds on the Costumed Figure In this lesson, Bill will go over different types of folds – zigzag, spiral, elbow-knee, pipe, diaper, and flowing…
Watch as Aaron creates original images right in front of you and explains his thought process in real time. He takes it from the very beginning and…











