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NEW! ZBRUSH Hard Surface Techniques and Workflows All Levels by by Sean Fowler

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Release date:2020

Author:Sean Fowler

Skill level:Beginner

Language:English

Exercise files:Yes

Hello and Welcome to ZBRUSH Hard Surface Techniques and Workflows All Levels

– In this course we will take a focus in depth look into Hard Surface Sculpting in a variety of Techniques such as combing digital sculpting and Zmodeler Editing through one of ZBrushes biggest upgraded feature Zremesher 3.0 and building modular component pieces that can be reusable in other projects.

– Here I will be doing demonstrations in Zremesher 3.0 to show its strengths and weakness as part of its primary bridge between sculpting and Zmodeler

– Throughout this course we will examine ways to combine what we learn in our hard surface sculpting techniques to push our shapes further utilizing gizmos deformers to make one modular piece construction to be reusable to multiple shapes as we progress with our subject piece.

– In addition to these new workflows I will also be illustrating how to create customized booleans and demonstrate their versatility across multiple surfaces.

– We will be making HEAVY emphasis to in hotkey narration from the most commonly used hotkeys in this course to more advance hotkey techniques such panning curves and selection tools through space bar.

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01. Introduction
01. What to Expect

02. Zbrush Basics Review
01. Intro and UI Overview
02. Common Quick Keys used
03. Trim Curves VS Clip Curves And Space Bar Trick
04. Importance of Polygrouping
05. Selection Tool
06. Zremesher 3.0
07. Zmodeler breakdown
08. Boolean Introduction

03. Sculpting and Cleaning up with Zremesher 3.0 Basics
01. Lesson 1 Scene Setup
02. Lesson 2 Eyebrowl Blockout
03. Lesson 3 Eyebrowl Clean Up and Zremsher Iterations
04. Lesson 4 Zmodeler Process Intro
05. Lesson 5 Assigning Polygroups through Zmodeler
06. Lesson 6 Booleans and Adjusting

04. Block out and Beveling Techniques with Jaw Section
01. Lesson 7 Jawline Blockout
02. Lesson 8 Beveling Technique 2
03. Lesson 9 Finalizing Jaw

05. Creating Eyelids with Zmodeler
01. Lesson 10 Eyelid Blockouts
02. Lesson 11 Deforming Eyelids

06. Modular Component Construction
01. Lesson 12 Modular Component Piece Construction

07. Cheek Bone Construction
01. Lesson 13 Cheek Component Contructions
02. Lesson 14 Cheek Component Placements
03. Lesson 15 Cheek Plate Construction
04. Lesson 16 Cleaning up and Finalizing Cheek Plate

08. Carving Eyebrows Ridges
01. Lesson 17 Carving EyeBrowls Ridge
02. Lesson 18 Secondary Ridge And Bend Curves Deformers

09. Customizable Boolean Construction
01. Lesson 17 Carving EyeBrowls Ridge
02. Lesson 18 Secondary Ridge And Bend Curves Deformers
01. Lesson 19 Customizable Boolean Intro
02. Lesson 20 Blocking out through Masking and Space Bar Trick
03. Lesson 21 Wires and Curve Brushes
04. Lesson 22 Finalizing and Testing Customized Boolean

10. Secondary Face Construction
01. Lesson 23 Secondary Detailing Cheek
02. Lesson 24 Cleaning Secondary Cheek For Zremesher 3.0
03. Lesson 25 Applying First Customizable Boolean

11. Nose Section
01. Lesson 26 Nose Ridges with Zremesher 3.0
02. Lesson 27 Extender Deformer And zmodeler editing
03. Lesson 28 Nose Placement and Clip Curve editing with Symmetry Functions
04. Lesson 29 Upper Plate 1 Blockout
05. Lesson 30 Upper Ridge part 2
06. Lesson 31 Nose Tip and Modifying Alphas Intro

12. Mouth Region
01. Lesson 32 Lips Part 1
02. Lesson 33 Lip Masking and Geometry Clean Up
03. Lesson 34 Lips Part 3
04. Lesson 35 Lip Adustments
05. Lesson 36 Synthetic Mesh
06. Lesson 37 Chin Construction
07. Lesson 38 Finishing Lips with Wiring Detail
08. Decimation and and Mirroring

13. Upper Head
01. Lesson 39 Beginning upper head
02. Lesson 40 Carving Out Flat Sculptor for Boolean
03. Lesson 42 Customizing Bevel with Booleans through zmodeler
04. Lesson 43 Adjust and finalizing customized Beveling
05. Lesson 44 Finishing Upper Forhead Section with secondary texture
06. Lesson 45 Temple Strip Construction
07. Lesson 46 Secondary Frame Housing
08. Lesson 47 Deforming Temple before Applying Booleans

14. Ear Section
01. Lesson 48 Ear Sculpting with Concave and Convex Booleans
02. Lesson 49 Constructing Greeble In Cavity of Ear
03. Lesson 50 Connector Construction
04. Lesson 51 Panel Loops Break Down and Final Thoughts

[Udemy] NEW! ZBRUSH Hard Surface Techniques and Workflows All Levels by by Sean Fowler_Subtitles.7z
[Udemy] NEW! ZBRUSH Hard Surface Techniques and Workflows All Levels by by Sean Fowler.7z


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3 Comments

  1. I have rechecked many times but still its not here wlop beginner fundamentals.
    you only have uploaded beginner fundamentals 1-5
    then 6curves and 7 skin color
    But there is no after 7
    I want 9 10 11 12 -anatomy hair composition eye
    please recheck maybe u forot to upload sir or i coudnt find it please recheck
    thank you

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