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Matte Painting and Concept Art for Production by Igor Staritsin

Matte Painting and Concept Art for Production by Igor Staritsin

Author:Igor Staritsin

Duration:8 weeks

Actual Duration:13h 19m

Release date:2024

Publisher:CGMA

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Adobe Photoshop, Foundry Nuke, Maya, Max, ZBrush, 3D Coat

Course URL:https://www.cgmasteracademy.com/courses/132-matte-painting-and-concept-art-for-production.html

Learn to design and paint believable, film-quality matte shots from scratch, covering everything from composition and lighting to camera projections and final compositing.

This course is built for artists who want to break into concept art and matte painting for film. It skips the fluff and focuses on the practical pipeline: from generating strong ideas and nailing composition to using photography, 3D, and Nuke for final shots. You’ll walk away with at least three portfolio-ready paintings and a solid understanding of how to work fast and efficiently in a production environment.

🎯 What you’ll learn

  • Design and compose a believable matte shot from scratch.
  • Master color theory, lighting, and perspective for cinematic storytelling.
  • Use advanced matte painting techniques like extraction, blending modes, and color correction.
  • Create clean plates, set extensions, and photorealistic keyframe art.
  • Set up camera projections and composite final moving shots in Nuke.

✅ Requirements

  • Skills: Good understanding of perspective, composition, and lighting. Solid knowledge of Photoshop is required.
  • Tools: Wacom tablet (or similar), Adobe Photoshop, Foundry Nuke, a 3D software (Maya, Max, ZBrush, or 3D Coat).
  • Hardware: Computer capable of running the listed software smoothly.

📝 Description

This isn’t a “paint-by-numbers” tutorial. Igor Staritsin teaches you the why behind every brushstroke. The course starts with the fundamentals—composition and black-and-white thumbnails—because a strong idea is the foundation of any great shot. You’ll learn to think like a film director, using lighting and color to tell a story before you even touch a photo.

The real meat of the course is in the production pipeline. You’ll move from painting to photorealism, learning how to extract and blend photography seamlessly. The “Destroying the City” project is a masterclass in taking a concept from a rough sketch to a final, cinematic keyframe. By the end, you’ll be setting up camera projections in Nuke and compositing your paintings into moving shots, giving you a complete understanding of the VFX workflow. It’s practical, hands-on, and designed to get you industry-ready.

🧑‍🎓 Who this course is for

  • Intermediate to advanced digital painters looking to transition into film and VFX.
  • Concept artists who want to add matte painting and photorealistic skills to their toolkit.
  • Artists who have completed an “Environment Concept Design” course or have equivalent professional experience.

🧑‍🏫 About the Author

Igor Staritsin is a Lead Concept Artist and Matte Painter with a killer resume. He’s worked for Warner Brothers, Disney, Marvel, and Naughty Dog, contributing to blockbusters like Godzilla: King of Monsters, Black Panther, Thor Ragnarok, and Game of Thrones. His work has been featured in Ballistic Publishing’s D’artiste Matte Painting 3. He brings a deep understanding of both the artistic and technical sides of production, having navigated the demands of major studios for years.

🏁 Final Result

  • At least three high-quality, portfolio-ready matte paintings.
  • A final moving shot (camera projection) composited in Nuke.
  • A strong understanding of the entire concept art and matte painting pipeline for film.
Curriculum

📋 Course content

  1. Week #0:  Introduction
    • Course Overview
    • History of Matte Painting
  2. Week #1:  Composition and Black & White Thumbnails
    • Coming up with Ideas
    • Composition in Depth
    • Types of Composition
    • Working on Black & White Thumbnails
    • BONUS VIDEO: Perspective
  3. Week #2:  Color & Light
    • Moving from B&W to Color Sketches
    • Working up Your Color Palette and Lighting
    • Understanding Color
    • Painting Color Studies
  4. Week #3:  Essential & Advanced Matte Painting Techniques
    • Analyzing Photography and Choosing References
    • 8 bit vs 16 bit
    • Extracting Techniques
    • Blending Modes and Color Correction
    • Brush Settings
  5. Week #4:  Clean Plates, Set Extensions, and Destroying the City (pt 1)
    • Creating a Clean Plate
    • Set Extension Using a Plate Photo
    • Destroying the City: Final Matte Painting Demo
  6. Week #5:  Photorealism and Destroying the City (pt 2)
    • Step-by-Step Cityscape Concept Painting Demo
    • Moving into Photorealistic Concept Keyframe Art
    • Adding Snow Demo
  7. Week #6:  Landscape Matte Paintings
    • Demonstration of Landscape Matte Painting
  8. Week #7:  Camera Projections and Composing Final Shots
    • Introduction to Camera Projection
    • Setting Up Camera Projection for Landscape
    • Compositing of a Final Shot
    • Spaceships Animation
  9. Week #8:  Finishing Up
    • Real Project: Creating a Cloudscape Matte Painting
    • Process of Creating “Snowy Base” Matte Painting

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Matte Painting and Concept Art for Production by Igor Staritsin
NAME
SIZEDURATION
Week #1 Composition and Black & White Thumbnails
607.2 KB0m
Week #2 Color & Light
696.3 KB0m
Week #3 Essential & Advanced Matte Painting Techniques
1.2 MB1m
Week #4 Clean Plates, Set Extensions and Destroying the City Part 1
521.9 KB0m
Week #5 Photorealism and Destroying the City Part 2
828.5 KB1m
Week #6 Landscape Matte Paintings
926 KB1m
Week #7 Camera Projections and Composing Final Shots
606 KB0m
Week #8 Finishing Up
1.2 MB1m

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