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Mastering Semi-Realistic Painting by Light and Shadow by Sangsoo Jeong

Mastering Semi-Realistic Painting by Light and Shadow by Sangsoo Jeong

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Author:Light and Shadow by Sangsoo Jeong

Actual Duration:55h 52m

Release date:2025, September

Publisher:Coloso

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Photoshop

Course URL:https://coloso.global/en/products/illustrator-sangsoojeong-us

Learn Sangsoo Jeong's real production workflow for semi-realistic game characters built around light, shadow, and color.

This is not theory-only painting class. 14-year veteran Sangsoo Jeong shows how he actually works on real game jobs, from rough plane sketch to polished semi-realistic finish with light and color doing the heavy lifting.

🎯 What you’ll learn

  • Sketch fast and solid with lines vs planes for better forms
  • Build intuitive human figures for stylized semi-realism
  • Set up efficient lighting and paint correct shadows
  • Use local value to control volume and depth
  • Apply color relativity, contrast, and visual weight
  • Compose dramatic layouts with contrast and negative space
  • Render semi-realistic skin, costume, and oil-textured finish

✅ Requirements

  • Skills: Basic drawing fundamentals, comfortable sketching characters and human figures
  • Tools: Photoshop or similar digital painting app, drawing tablet with pressure support
  • Hardware: PC or laptop that runs Photoshop smoothly, 16GB RAM recommended

📝 Description

You know that moment when your drawing looks fine but the color kills it? Flat, muddy, no punch. This course fixes exactly that. Sangsoo Jeong breaks down his daily routine for semi-realistic rendering, local value, and oil-textured coloring so you can get depth without over-rendering every pixel.

You start with plane sketching. Not pretty lineart, but fast shapes that hold structure. Then you set up light like you mean it — where the key light sits, where shadows actually fall, and how light and shadow build volume. Jeong shows coloring examples based on local value, so you stop guessing colors and start controlling them.

Then comes the part most tutorials skip: relativity. How a color shifts depending on what sits next to it, how complementary contrast can trick the eye, how area changes visual weight. Once you get this, fixing a dull painting becomes logical. Less repainting, more deliberate tweaks to value, saturation, and detail density.

Last stretch is all production. Dramatic composition, eye flow with contrast, smart use of negative space, and full walkthroughs of game illustrations in Jeong’s style. Includes 16 practice examples, demo files, and 5 essential brushes so you can copy the setup and paint along at full speed.

🧑‍🎓 Who this course is for

  • Illustrators who can draw but struggle with coloring, light, and polished finish
  • Aspiring game / freelance artists who want a portfolio-ready semi-realistic workflow

🧑‍🏫 About the Author

Sangsoo Jeong is a 14-year veteran illustrator and concept artist, best known as the lead artist behind League of Legends Shadow Evelynn. He has spent years in professional game production doing game illustration, character design, and final splash work. At Coloso he shares the exact coloring routine, rendering habits, and efficiency tricks he uses on client work, built for artists who want to compete in the freelance and game art market.

🏁 Final Result

  • A finished semi-realistic game character illustration with dramatic lighting, solid composition, and polished painterly rendering — ready for portfolio and freelance pitches.
Curriculum

📋 Course content

  1. Module 1:  Efficient Line and Plane Sketching
    • Difference between lines and planes, and advantages of plane sketching
    • Practice: understanding plane sketching and drawing shapes
    • Intuitive human figure construction using lines and planes
  2. Module 2:  Applying Light and Shadow in Practice
    • Key principles of efficient lighting setup
    • How to draw shadows correctly
    • Understanding local value
    • Coloring examples based on local value
    • Using light and shadow to enhance volume and depth
  3. Module 3:  Relativity in Illustration
    • Color relativity: relationship with surrounding colors
    • Color relativity: complementary contrast and optical illusions
    • Color relativity: visual weight according to area
    • Value relativity: optical illusions of value
    • Balancing detail and simplification
    • Correcting artwork by considering visual relationships
  4. Module 4:  Secrets to Drawing Artwork That Captures Attention
    • Dramatic layouts and composition
    • Focusing the viewer eye using contrast
    • Creating spatial balance with negative space
  5. Module 5:  Sangsoo Jeong Semi-Realistic Character Practice
    • Flexibility of the semi-realistic style
    • What it means to follow trends in semi-realistic art
    • Full demo: game illustration from sketch to final polish
    • Full demo: concept art project with production workflow

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Mastering Semi-Realistic Painting by Light and Shadow by Sangsoo Jeong
NAME
SIZEDURATION
Sangsoo Jeong Eng Dub
36.7 MB30m
Section 02 – Sketching
0 B
Section 03 – Light and Shadow
0 B
Section 04 – Illustration Is Always Relative
0 B
Section 05 – Creating Attention-Grabbing Illustrations
0 B
Section 06 – Semi-Realistic Drawing
0 B
Section 07 – Character Concept Art Workflow
10 MB5m
Section 08 – Character Illustration Workflow
8.2 MB5m
Section 09 – Outro
3.6 MB5m
Sangsoo Jeong Eng Sub
14.9 MB15m
Section 01 – Intro
4.2 MB5m
Section 02 – Sketching
0 B
Section 03 – Light and Shadow
0 B
Section 04 – Illustration Is Always Relative
0 B
Section 05 – Creating Attention-Grabbing Illustrations
0 B
Section 06 – Semi-Realistic Drawing
0 B
Section 07 – Character Concept Art Workflow
7 MB5m
Section 08 – Character Illustration Workflow
0 B
Section 09 – Outro
3.6 MB5m

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