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Creating an Abstract Render Using X-Particles in Cinema 4D

Release date:2018

Duration:00 h 59 m

Author:Patrick Foley

Skill level:Intermediate

Language:English

Exercise files:Yes

About This Class
In this class, you’ll learn the skills needed to use the 3rd party plugin X-Particles within Cinema 4D to create countless combinations of abstract artwork. We’ll go over the

Following:

  • XP Emitter
  • Turbulence Modifier
  • Skinner (Blob Geometries)
  • Trails Modifier
  • Mograph
  • Lighting
  • Texturing (SSS)
  • Camera Settings (Depth of Field and Placement)
  • Render Settings
  • Compositing Tag
  • Photoshop (Camera Raw)
Table of Contents

1. Introduction 1:09
2. Getting Started 2:31
3. Intro to X-Particles 10:05
4. Adding Geometry (Skinner – Blobs) 7:37
5. Trails Modifier 5:49
6. Lighting (HDRI / AREA) 4:39
7. More Geometry 4:11
8. Texturing (SSS) 6:05
9. Camera Settings – Depth of Field) 7:42
10. Color Grading in Photoshop 9:02

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