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Creating a Photorealistic Render in Keyshot

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Release date:2021, May 9

Author:Digital Saucer Studio

Skill level:Beginner

Language:English

Exercise files:Yes

Creating a Photorealistic Render in Keyshot

Learn to create realistic renders in Keyshot.

First learn how to create a 3D model in Maya using Maya’s powerful modeling tools.

This course is a step-by-step process that is easy to follow.

I explain the process of creating a 3D beer bottle by showing you how to model it in Maya.

Some of the more common modeling tools you will learn are:

Bevel Tool

Multi-Cut Tool

Extude Tool

NURBS modeling tools

You will also learn the difference between modeling a low resolution mesh and how to convert it to a dense mesh using the SMOOTH TOOL.

Next, you will learn how to use Maya’s UV editing tools to create UV maps for the bottle.

I will cover the core concepts of UV mapping and how to create proper UVs

UV Mapping techniques include:

Projections

UV layout

Texel Density

Unfold UVs

Then you will learn how to export the mesh in Maya and how to import it in Keyshot.

Finally, we will go into Keyshot and learn how to use this amazing render application to create a realistic render of the beer bottle.

In the keyshot part of the course, you will learn how to use various materials and textures, labels and lighting techniques to create a beautifully rendered image. The techniques include:

Materials

HDRI Lighting

Material Editor

Material Nodes

Render Settings

This course is designed for students who wish to learn how to create simple models in Maya, and how to use Keyshot to render professionally looking 3D models.

Watch online or Download for Free

1. Introduction
1. Promo
2. Briefing

2. Modeling
01. 03. Creating a New Project
02. 04. Setting Up the Image Plane
03. 05. Modeling Using a Cylinder Part 1
04. 06. Modeling Using a Cylinder Part 2
05. 07. Modeling Using a Cylinder Part 3
06. 08. Adding Details to the Bottle Part 1
07. 09. Adding Details to the Bottle Part 2
08. 10. Adding Details to the Bottle Part 3
09. 11. Creating the Bottle Hole
10. 12. Creating Thickness Part 1
11. 13. Creating Thickness Part 2
12. 14. Creating Thickness Part 3
13. 15. Creating Thickness Part 4
14. 16. Creating the Dome on the Bottom
15. 17. Bend Deformer
16. 18. Creating the Bottle Cap Part 1
17. 19. Creating the Bottle Cap Part 2
18. 20. Creating the Bottle Cap Part 3
19. 21. Creating the Bottle Cap Part 4
20. 22. Positioning the Bottle Cap
21. 23. Creating the Bottle with NURBS Part 1
22. 24. Creating the Bottle with NURBS Part 2

3. UV Mapping
01. 25. UV Mapping the Bottle Part 1
02. 26. UV Mapping the Bottle Part 2
03. 27. UV Mapping the Bottle Part 3
04. 28. UV Mapping the Bottle Part 4
05. 29. UV Mapping the Bottle Part 5
06. 30. UV Layout
07. 31. Creating the Liquid (Beer)
08. 32. Preparing the Bottle for Export to Keyshot

4. Keyshot
01. 33. Creating the Bottle Cap Material
02. 34. Creating the Liquid Material
03. 35. Creating the Glass Material
04. 36. Creating Water Droplets
05. 37. Creating Water Streaks
06. 38. Adding Color to Number Node
07. 39. Adding a Displacement Node
08. 40. Adding the Labels
09. 41. Correcting the Water Droplets
10. 42. Adding Water Droplets Over the Label
11. 43. Creating a New Environment and Camera
12. 44. Tweaking the Displacement and Bump Depths
13. 45. Adding More Water Droplets
14. 46. Adding a Pin (Light)
15. 47. Playing with Lighting and Image
16. 48. Final Render Part 1
17. 49. Final Render Part 2
18. 50. Photoshop


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2 Comments

  1. Please upload this course… It will be helpful for everyone.

    Photorealistic Product Rendering with KeyShot

    https://www.domestika.org/en/courses/1853-photorealistic-product-rendering-with-keyshot

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