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Creating a Dynamic VFX Shot – An Artist’s Guide to the VFX Pipeline with Shahin Badiei

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Release date:2019, February

Duration:02 h 41 m

Author:Shahin Badiei

Skill level:Beginner

Language:English

Exercise files:Yes

In this workshop, Lead CG Artist and Compositor Shahin Badiei takes us through the journey of a visual effects shot from its inception to completion. Shahin begins by demonstrating Davinci Resolve’s editorial and color tools and then uses The Foundry Nuke as the foundation for building the shot toward the final composite, starting with Nuke’s latest camera tracker and then building the scene’s layout in Autodesk Maya.

Using V-Ray as the primary renderer, this workshop explains how to render assets and utilize Maya’s fluid solver to create the desired smoke FX and atmosphere. Finally, Nuke is used to assemble everything in the final stage: compositing. This workshop provides the knowledge needed to understand the different aspects of the visual effects pipeline, while demonstrating techniques and procedures that make this journey easier for the artist and for post-production.

Table of Contents

– 00. Preview
– 01. Introduction
– 02. Setting Up Color LUT in Davinci
– 03. Prepping a Global Nuke setup
– 04. Nuke Scene Tracking
– 05. Prepping 3D Model for Light
– 06. Completing Layout and Prepping for Lighting
– 07. Setting Up VRay Render
– 08. Maya Fluid FX Setup
– 09. Compositing Setup and Final Words

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