This Model was created and used as a teaching aid for the course I taught though Uartsy.com Concept by Carlyn Lim Broadly speaking the course covered the…
Category: Tutorials
Steve Lord demonstrates his process for sculpting humans in dynamic poses. The 5 most important lessons: Learn how to create a detailed dynamic figure from start to…
The 5 most important lessons: Understand fundamental and advanced techniques of sculpting realistic clothing. Understand the variety of clothing folds. Learn how gravity, weight and material drastically…
Steve Lord is an award winning artist, and has been sculpting professionally since the age of 19. He has done work for Franklin Mint, Danbury Mint, Rhythm…
Thoroughly understand the character creation process from start to finish. Effectively transfer 2D costume concepts to highly detailed 3D models. Efficiently retopologize, UV, and texture characters for…
About This Class Learn how to take a sketch, which we designed in my Sketch a Character class, and spruce up the design with nice, clean ink…
About This Class Follow along and learn techniques for coloring, shading and highlighting a cartoon character! In two previous classes on this platform, we first sketched out…
When one’s renders doesn’t look real, many artists start tweaking the lighting. I always argue that the lighting isn’t the issue. Even a scene lit with pure…
DESCRIPTION Inside “Sculpting Comic Book Style”, John demonstrates how to sculpt a comic book superhero character. Beginning with a special illustrated montage “ORIGINS”, the sculpted character morphs…
DESCRIPTION In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has…
DESCRIPTION Volume 1 In his first of three titles, J.P. takes you on an exciting creative and technical journey showing you how he begins a fantasy illustration,…
DESCRIPTION 3D Environment artists require an extensive set of tools and techniques in their arsenal in order to deal with the complexity of a full 3D environment.…