Basicaly this course is cinsist of two parts- week 05 and week 06. In week 05, students will start to create a master material for environment pieces,…
Category: CG Masters Academy
This part is the next step after previous chapter 1. This second installment will take the modeled Ninja and make it animation ready. Tutorial begins by going…
Blender is a most useable software nowdays, which provides lot’s of benefit in 3D to you. In this course you will go from start to finish, modeling…
Blizzard, Electronic Arts, wanna same skill from you- dear student! This course for Marvelous Designer will go into detail about most of the tools and different techniques…
Wanna make your Marvel dreams came true? Than this course is what you need, you will take all parts in just one after finishing! You futher carrer…
Another bomb for rookie game creators. With this course you will learn to approach 3D game level environments from a design perspective. You will explore theory of…
Wanna be hired by Electronic Arts, Blizzard etc. ? Then you need start-up your Maya and give the opportunity to yourself to examine this course! Coz we…
The objective of this course is to teach students how to create materials and textures for video games in Unreal Engine 4. Students will also learn high…
In Fundamentals of Substance for Environment Art, students will build their knowledge using the Substance suite. Students will work on the tools they needed to create excellent…
Cool stuff from Electronic Arts, BLIZZARD, Dream Works or even Google- yeah, isn’t it your dream? May be even Jamal Murray thinking of it. That’s why you…
This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is…
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in…











