ZBrush is one of the most versatile tools when it comes to creating 3D art. You can create both organic and hard surface models with ease in…
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An advanced-level curriculum teaching the ins and outs on how to create 3d models characters, from scratch, with ZBrush that are both impressive and realistic . If…
What you’ll learn Learn how to desighn Your creature. Learn how to sculpt Your creature. Learn how to render and make great looking concept. Requirements This course…
Hey Guys Joseph Drust and Tomas Wittelsbach have joined forces to bring you an incredible, fully loaded 3D printing program with Uartsy. We just wrapped up an…
What you’ll learn 3DS Max tools. 3DS Max interface 3DS Max modeling tetchiness learn how to model a building Requirements Students must have 3DS Max, V-ray &Lumion…
Sam demonstrates his workflow for illustration. Sam goes from Daz, to ZBrush, and then finally Photoshop to finish his illustrations. Understand advanced ideas of character design and…
This course is my effort to help people who are just starting out in digital sculpting with ZBrush. I tried to keep away from the technical side…
With individualized mentoring from Brett Briley, you will be able to sharpen your game art skills, create a standout portfolio of work, and fully prepare for a…
What you’ll learn Character Sculpting Zbrush and Blender workflow essentials Character Anatomy, Posing and Making Appealing Models Requirements Willingness to work hard PC or Mac capable of…
Ultimate Lighting – In-Depth Tutorial Course Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything,…
What you’ll learn Create smoke and pyro simulations. Create procedural geometry in houdini. Create particle simulations Create soft body simulations Making fire effects Requirements I expect you…
What you’ll learn Become a Master of Photography You will learn to photograph people, portraits, products, architecture, corporate, stock, nature, special efx, and Adventure. You will become…