What Will I Learn? Blender 2.8 Unity Game Asset Creation Game-ifying Models Post Processing in Unity Requirements Have a computer able to run Blender 2.8 and Unity…
Category: Materials
This is the bundle tutorial showing the complete process of modeling and texturing the alien weapon production asset. This contains all the files from both the modeling…
There are two versions to choose from. The first option one will have only the tutorial videos. The second options will include the tutorial videos as well…
The future of 3D has arrived with Blender 2.80. Start creating today with this fun, stylized treasure chest project! From 3D modeling to texture creation to shading…
During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we…
Stone Wall Material Creation in Substance Designer is a video tutorial. There are two versions to choose from. The first option one will have only the tutorial…
What Will I Learn? Master the fundamentals of 3D software specifically using Blender. Create any type of 3D models you can imagine from simple to complex ones…
Gain insight into the workflows of one of the most consistently inspiring Substance Designer artists in the community. Vincent has collaborated with Levelup.Digital to bring to you…
Discover how Patrick creates a blueberry bush asset with high quality results and optimization in mind. Known for his expertise in creating vegetation, Patrick has collaborated with…
An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter. _Perfect for anyone struggling to get the ‘stylized look’…
In this collaboration with Levelup.Digital, world renowned Zhelong Xu demonstrates his process for creating an intricately designed Chinese dragon from start to finish. Learn his expert sculpting…
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a…











