Introducing the “Creating Hair for AAA Games” Course I am a Lead Character Artist currently employed at Jagex. Prior to this, I worked at Ubisoft Quebec on…
Category: Character For Games
An 8-week course structured like a studio and freelance workflow focusing on character design.
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production. Along…
This tutorial by veteran artist Marc Brunet covers the entire creation of a game character. The full tutorial series runs at a little over 9h30 hours and…