Welcome to our specialized training program focused on creating a CYBERPUNK character sculpture using advanced techniques in ZBrush. Throughout this course, we will guide you through the…
Category: Zbrush
Hello everyone and welcome to Advanced Texture Character Creation! I’m Abraham Leal, and I’m excited to be your instructor for this MasterClass. Throughout this course, I’ll be…
Discover how to build a game environment in Unreal Engine 5 using assets created in Maya and ZBrush. Senior Environment Artist Giovani Magana shares various techniques from…
In the workshop “Building Stylized Environments: A Professional Approach,” Rodrigo Brea, an experienced professional in the game industry, shares his expertise in creating stylized environments. Geared towards…
Introducing the comprehensive ZBrush course by Kevin, an experienced environment artist. Whether you’re new to ZBrush or looking to enhance your skills, this course is designed to…
Introducing the “Creating Hair for AAA Games” Course I am a Lead Character Artist currently employed at Jagex. Prior to this, I worked at Ubisoft Quebec on…
Thank you for the information. I understand that the course is no longer being updated and that the courses on your website are not available offline. It’s…
Do you struggle with creating a realistic muscle character or making a superhero character look believable? Do you wish you could sculpt faster with the right references?…
In this course, you will first learn how to use Zbrush to quickly design and create characters using various techniques. Then, you will move on to 3D…
In this realistic female face, you’ll learn how to turn a base mesh into a realistic face in maya! Learn the full workflow from the first brush…
Hey Guys! Are you interested in creating amazing 3D characters? Do you want to learn how to model and sculpt anatomy, armour and props? If that is…
Instructor Info Corazon Bryant has always been creative in her core. She started making intricate pictures on her mother’s wall when she was just two years old.…











