In this tutorial I will go over PBR texturing in Mari 4 using ONLY the nodegraph. The idea behind this workflow is to recreate the workflow of…
Category: The Foundry
DESCRIPTION In this lecture, Jessica Canter demonstrates how to create a highly detailed environment using Maya, Mudbox and Mari. She begins by modeling a detailed bridge and…
This course, taught by Amid Rajabi, is the first of a three part course covering integrating the car from VRY203 into a live action plate. He starts…
While tracking and roto are not considered the most glamorous part of a compositor’s life, they both are still vital to making your shot work. Mocha Pro…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
This tutorial shows how to create illustrations using 2D and 3D tools, starting from the first sketches, and until the final work. В этом уроке рассматривается процесс…
This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using…
Description In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will…
The full process from mocking up the interior in Modo, and taking it to a finish in Photoshop. My longest most comprehensive tutorial yet! If you’re interested…
Welcome to my latest tutorial, Creating a Realistic Eye in CG 2.0 It has been 5 years since the release of my original eye tutorial. Since then…
This is an in depth tutorial on how to create a realistic human eye in CG. This tutorial is broken into 8 bite sized pieces where I…
In this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering…











