Hey everyone! Thanks for joining me on Patreon. I will be covering my pipeline and process. Whether its mostly CG environments & matte paintings or more projection…
Category: Shading
In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world, and ever since,…
10+ Hours of In-Depth Training of Houdini. This tutorial will enable you up to be more competitive in your next task as an FX TD. TOPICS COVERED…
A solid understanding of Perspective gives the artist the means to draw what they see both accurately and believably. This series on the Fundamentals of Perspective will…
Let Rohan show you differing techniques to create a variety of Houdini terrains! This training is will cover the new height field tools introduced in Houdini 16.…
In Liquids I, we will learn how to make liquid simulations with the FLIP solver! Really understanding the mechanics of FLIP will be the main focus, including…
Welcome to section 1 of my course Essentials of Digital Illustrations with Krita. Krita is a highly acclaimed digital painting software, and it is completely free and…
Shading is the most sought after figure drawing skill. If you can shade basic volumes like spheres and cylinders, this course will teach you how to use…
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now…
Master artist Steve Huston offers you a carefully-constructed introduction to painting in this Learning Path. Whether you’re new to the medium or a seasoned painter, Steve’s approach…
The entire rocket bus training with the redshift lessons for rendering
In this series of tutorials in 8 hours and 20 minutes, thatβs 500 minutes of tutorials, we learn how to use Arnold for cinema 4d. We released…











