Substance Designer is one of the most versatile programs around today. In this tutorial, Bohdan Bilous shares his techniques for yet another Substance Designer use case –…
Category: Applications
Photogrammetry is the process of pulling visual data from an array of photographs for the purpose of generating fully textured high poly models. This is a tool…
Introduction to ZBrush 2021 is the most comprehensive video training series available for Pixologic’s industry-leading digital-sculpting software. Taught by Madeleine Scott-Spencer, this 65-chapter workshop — with 51…
In this tutorial we’r going talking, how to capture different captures and poses. We aproach different poses, this will able convinces pose!
Курс посвящен полному циклу создания игровой модели Робо-Механизма в Blender и Substance painter: от создания и оптимизации полигональной сетки модели для повышения производительности игровых движков до запекания…
This class is designed to teach you concepts from creating to rendering of landscape scene in Lumion. In this class we will be producing a aesthetic landscape…
You’ve learned the basics. Keyframes are in your toolbox. Now it’s time to take the next step as an animator and unleash the power of After Effects’…
O curso BIM PARA ARQUITETOS é um treinamento on-line de ARCHICAD focado no desenvolvimento de projetos de arquitetura e interiores com uma metodologia que visa exemplificar o…
Crea vídeos en 3D para tus proyectos de visualización arquitectónica Poder recrear la sensación que te transmite un espacio cuando lo visitas por primera vez es un…
This Master Lesson by instructor Marc Brunet demonstrates how to simply draw and paint the female figure. This tutorial is great for both beginner and intermediate artists…
Rigging = creating the controls and deformation structure to animate a 3d Blender model Yes, it is a technical art, which is scary to a lot of…
Substance Designer is one of the most versatile programs around today and Trim Sheets are an integral part of any video game development pipeline. Step by step,…











