Guided by instructor Mehdi Beheshti, a seasoned professional with over 4 years of experience teaching CG software to more than 2000 students, this course is your ticket…
Category: Allegorithmic
We’ll guide you in creating high-poly models entirely within ZBrush, ensuring you maintain clean topology for future optimizations while achieving detailed and intricate designs. LOW POLY &…
Had the opportunity to collaborate with Levelup.digital and Daniel Thiger In this tutorial, I show my process from Zbrush to Substance Designer. Hope you enjoy! Have fun…
Begin by mastering Blender, from fundamental techniques to advanced skills, as you delve into the creation of stylized models and breathtaking scenes. Craft unique elements such as…
Join us on a journey into the intricacies of game environment creation with advanced trim sheets. In this course, you’ll learn the techniques employed by professional environment…
This product offers a comprehensive package, featuring the complete real-time and timelapse process of hand-painted texturing.
In this 3-hour workshop, Christopher Barischoff provides guidance on navigating the technical interface of Substance 3D Designer, particularly for creative artists. The focus is on building powerful…
Learn various professional techniques and approaches to create an optimized, precise, versatile 3D building model and texture it with smart materials in Substance Painter using non-destructive and…
This beginner to intermediate level tutorial guides you through the process of developing a complex material in Substance Designer, capable of generating multiple material variations. Kat provides…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the comprehensive process of creating professional-quality hard-surface 3D game assets in this 3-hour workshop, where Bungie’s Dylan Mellott shares his complete 3D game art pipeline to…
Learn the art of designing futuristic architecture using Blender with Leo Li’s comprehensive 2D-to-3D concept design workflow. This 6-hour workshop covers modeling, texturing, landscape design, lighting, and…