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Animation Fundamentals Vol 1 by Robby Branham

Animation Fundamentals Vol 1 by Robby Branham

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Author:Robby Branham

Duration:2hr 3min

Actual Duration:2h 2m

Release date:2026, May 7

Publisher:CGFastTrack

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Blender 4.2 LTS

Course URL:https://www.cgfasttrack.com/

Learn the core principles of animation in Blender by bringing a Newton's Cradle, an alarm clock, a bouncing ball, and a procedural turret rig to life.

Get ready to animate! This beginner-friendly course teaches you the essentials of keyframing in Blender 4.2 LTS. You’ll learn to create believable, dynamic sequences by applying the classic principles of animation to four distinct projects.

🎯 What you’ll learn

  • Master keyframe animation tools and the Graph Editor
  • Control rotation orders and local vs global transforms
  • Add realistic weight and motion with squash and stretch
  • Build a procedural rig using constraints and drivers

✅ Requirements

  • Skills: Basic familiarity with Blender’s interface
  • Tools: 3-button mouse
  • Hardware: Computer capable of running Blender 4.2 LTS

📝 Description

This course skips the theory and gets you animating immediately. You’ll start with a simple Newton’s Cradle to understand the core mechanics of keyframes and the Graph Editor. From there, you’ll tackle an alarm clock, learning how to manage rotation orders and local vs global transforms for precise control.

The classic bouncing ball project is next, where you’ll use control objects to simplify your workflow and add realistic squash and stretch. Finally, you’ll build a fully procedural turret rig, harnessing the power of constraints and drivers to automate complex movements. Each project builds on the last, giving you a solid, practical foundation in animation.

🧑‍🎓 Who this course is for

  • Absolute beginners who want to learn animation from scratch
  • Blender users looking to understand keyframing and the Graph Editor
  • Artists who want to apply classic animation principles to 3D

🧑‍🏫 About the Author

Robby Branham is a seasoned 3D artist and the founder of CGFastTrack. He specializes in creating clear, project-based tutorials that make complex topics accessible. His teaching focuses on practical workflows and real-world application, helping students build a strong foundation in Blender.

🏁 Final Result

  • A portfolio of four distinct animation projects demonstrating keyframing, squash and stretch, and procedural rigging.
Curriculum

📋 Course content

  1. Part 1:  Newton’s Cradle
    • Keyframe essentials
    • Using the Graph Editor and keyframe handles
  2. Part 2:  Alarm Clock
    • Rotation orders
    • Local vs global transforms
    • Animation modifiers
  3. Part 3:  Bouncing Ball
    • Control objects for keyframing
    • Dynamic squash and stretch
  4. Part 4:  Procedural Turret Rig
    • Constraints and drivers
    • Automating complex animations
Watch online or Download for Free
Animation Fundamentals Vol 1 by Robby Branham
NAME
SIZEDURATION
01 Trailer
6.4 MB1m
02 Road Map
6.5 MB3m
06 Origins
3.3 MB2m
42 Drivers
5.1 MB3m
43 Particles
14.5 MB3m


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