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Procedural Cityscapes in Blender

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Release date:2019

Duration:02 h 00 m

Author:Jan Urschel

Skill level:Beginner

Language:English

Exercise files:Yes

We’re back in the city … more procedural than ever. Using the power of procedural modifiers, shaders and particles we create epic cityscapes.

What topics are covered?
– geometry generation, shading and lighting
– basic lookdev and rendering with Eevee
– Quick overview of Photoshop paintover

Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.

What will I get?
– 2 hour video tutorial with narration
– 3D source BLEND file
– PSD file
– textures

What do I need to have before I start:
– Blender 2.8
– basic knowledge of Blender
– experience with digital image making workflows

Who made this?
My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.

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11 Comments

  1. Hey thanks for this, Jan’s work is really inspiring!

    Could you get your hands on this following course?
    Blender 2.81 – Substance painter – Sci fi asset creation

  2. Thank you very much, was wondering if you have “Create Game Characters with Blender” by Darin Lile would appreciate it even though it’s for the older version. Concepts are still good.

  3. Also, please delete my comment once you read it, I wouldn’t want a search engine crawler to show the name of the class and the author just in case…

  4. If you can you add Sci-fi Environment Design in Blender By Jan Urschel and other Jan Urschel Tutorials. Thank You so much.

    • have only these:
      Jan Urschel futuristic interiors
      Jan Urschel rocky landscapes in Blender
      Jan Urschel Weather Effects in Blender
      Gumroad – Procedural Landscapes in Blender with Jan Urschel
      Gumroad – Render Engines – A Small Overview with Jan Urschel
      Jan Urschel – Megacity Streets
      Jan Urschel – Interior Lighting
      Gumroad – Jan Urschel – 3D Vehicle Design – Part 1 – Design and modeling
      Gumroad – Scifi Vehicle Illustration by Jan Urschel
      Gumroad – ZBrush Fantasy Landscape – Part 2 by Jan Urschel
      Gumroad – Zbrush Fantasy Landscape 1 by Jan Urschel
      Gumroad – Jan Urschel 3D overpaint environnment

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