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Create Your Favorite Virtual Character Videos – A Beginner’s Guide by Seoseo

Create Your Favorite Virtual Character Videos – A Beginner’s Guide by Seoseo

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Author:Seoseo

Duration:11 Hours 28 Minutes

Actual Duration:22h 55m

Release date:2024

Publisher:Coloso

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Unreal Engine, Blender, Adobe Premiere Pro, Adobe Photoshop

Course URL:https://coloso.global/en/products/3danimation-seoseo-us

Learn the full Unreal Engine workflow for virtual idol music videos, from storyboard to final render, with Isegye Idol director Seoseo.

Want to make a music video for your favorite VTuber but have no idea where to start? This class walks you through the whole thing with Unreal Engine, from first idea and storyboard to cameras, lights, and final edit — taught by the guy behind Isegye Idol hits with 10M+ views.

🎯 What you’ll learn

  • Plan a virtual music video story that actually holds attention start to finish
  • Build pre-production boards: references, storyboards, color scripts, and direction boards
  • Prep avatars in Blender and bring animations into Unreal Engine with IK retargeting
  • Set up MooaToon shader, assets, and scenes for virtual video shoots
  • Direct cameras with Unreal Engine Sequencer — static shots, dynamic moves, and 3-split framing
  • Light toon characters for mood and story, then render multipass with Cryptomatte for post

✅ Requirements

  • Skills: Basic computer skills and interest in VTuber / otaku culture, no prior directing or CG experience needed
  • Tools: Unreal Engine 5.3, Blender 4.2.1, Adobe Premiere Pro 21, Adobe Photoshop 2021, drawing tablet (can be substituted with mouse)
  • Hardware: Dedicated GPU for Unreal Engine work, 16GB RAM or more recommended

📝 Description

This isn’t theory about filmmaking. It’s a working process for virtual idol videos built around Unreal Engine. Seoseo shows how he plans, shoots, and finishes music videos for Isegye Idol members like Jururu and Gosegu, and breaks down what worked, what flopped, and why.

You start with pre-production, because that’s where most beginner projects fall apart. You’ll collect references that actually communicate to a team, draw a real storyboard cut by cut, and lock angle, motion, expression, and timing before you touch 3D. He even shares his own storyboards and direction boards from From Me To You and Ah Puh so you can see how a plan turns into a final cut.

Then you get hands-on in the engine. You’ll split and prep an avatar in Blender, set up MooaToon for that clean anime look, pull in free FBX animations, and retarget them with IK Rig. From there it’s all about assets from Fab, scene setup, and getting your shoot ready without getting lost in game-dev features you don’t need for video.

The core of the class is camera and light. You’ll learn shot sizes, lens choices, ISO and shutter in the Camera Sequencer, how to use a simple 3-split grid to keep framing solid, and how to move from locked-off static shots to dynamic moves with graphs and actor scripts. For lighting, you’ll work through color scripts, toon shader tweaks, and practical Unreal lights to push mood and keep focus on the character.

You finish like a small studio would: multipass rendering with Cryptomatte, edit and review, and ordering color grading so the final look matches what you planned on paper. 14 hands-on exercises plus a final short music video scene mean you don’t just watch — you ship something.

🧑‍🎓 Who this course is for

  • VTuber fans and aspiring MV directors who want to make a video for their oshi
  • Beginners to 3D who want to use Unreal Engine for concerts and music videos, not games
  • New VTubers and virtual creators who want a fast, practical entry into the virtual market

🧑‍🏫 About the Author

Seoseo is a freelance virtual music video director and 3D generalist known for his work with Korea’s top virtual girl group, Isegye Idol. His credits include directing Jururu’s From Me To You, Ah Puh, and Bam Yang Gang, plus photography directing for Gosegu and Jingburger concerts and intros/outros.

Beyond idols, he produces commercials and indie films, including 3D work for Genesis G90 and executive producing the Asics Unlimited 3D cinematic. He teaches from real shoots — including mistakes — with a focus on planning, team communication, and camera work that serves the character’s personality and the fans.

🏁 Final Result

  • A directed short music video scene starring a 3D virtual avatar — planned with storyboard and color script, shot and lit in Unreal Engine, and finished with multipass render and color grading for your portfolio
Curriculum

📋 Course content

  1. Intro:  Meet Your Director
    • Orientation – Instructor introduction and class goals
  2. Understanding How to Direct Virtual Videos:  Emotion, Camera, and Light
    • Understanding How to Direct Virtual Videos
    • Expressions, Motions, and Emotions of Virtual Characters
    • Camera Composition
    • The Relationship between Screen Ratio and Direction
    • The Relationship between Light and Direction
    • How to Study for Virtual Video Directing and the Appropriate Attitude Toward References
  3. Understanding the Production Process:  From Idea to Shootable Plan
    • The Step-by-Step Method of Producing Virtual Content
    • Pre-production
    • Collecting References and Why References are Important
    • Virtual Content Storyboards
    • Storyboards for Virtual Videos and Necessary Precautions
    • The Process of Producing Virtual Videos
  4. Starting Unreal Engine:  Avatars and Animation Setup
    • Setting up an Avatar for Virtual Production
    • Setting up the Basics of Unreal Engine Using MooaToon for Virtual Videos
    • Working with an Animator
    • Applying Unreal Engine Animations
    • Animation Retargeting Using IK Rig in Unreal Engine
  5. Creating the Right Settings in Unreal Engine:  Scenes and Assets
    • Finding the Right Assets
    • Applying and Configuring Assets
  6. Directing the Unreal Engine Camera:  Shots That Feel Like Music
    • Cameras and Shots
    • Settings for the Unreal Engine Camera
    • Screen Split
    • Precautions for Filming
    • Static Camera Directing
    • Dynamic Camera Directing
  7. Lighting and Post-production:  Look, Render, and Finish
    • Light
    • Using MooaToon, a Powerful Tool for Visual Content
    • Lighting within Unreal Engine
    • Multipass Rendering
    • Post-production
    • Ordering Color Grading
  8. Outro:  Thinking Like a Director
    • The Required Attitude for a Director

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Create Your Favorite Virtual Character Videos – A Beginner’s Guide by Seoseo
NAME
SIZEDURATION
Seoseo Eng Dub
20.5 MB15m
Section 01 – Intro
7.6 MB5m
Section 02 – Understanding How to Direct Virtual Videos
13 MB10m
Section 03 – Understanding the Production Process
0 B
Section 04 – – Starting Unreal Engine
0 B
Section 05 – Creating the Right Settings in Unreal Engine
0 B
Section 06 – Directing the Unreal Engine Camera
0 B
Section 07 – Lighting and Post-production
0 B
Section 08 – Outro
0 B
Seoseo Eng Sub
47.1 MB10m
Section 01 – Intro
7.6 MB5m
Section 02 – Understanding How to Direct Virtual Videos
0 B
Section 03 – Understanding the Production Process
0 B
Section 04 – – Starting Unreal Engine
0 B
Section 05 – Creating the Right Settings in Unreal Engine
0 B
Section 06 – Directing the Unreal Engine Camera
0 B
Section 07 – Lighting and Post-production
0 B
Section 08 – Outro
39.5 MB5m

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