Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

New C4D Soft Body Dynamics, Filling a Cube with Shapes by Derek Kirk

New C4D Soft Body Dynamics, Filling a Cube with Shapes by Derek Kirk

/

Author:Derek Kirk

Actual Duration:37m

Release date:2025

Publisher:Skillshare

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Cinema 4D

Course URL:https://www.skillshare.com/en/classes/new-c4d-soft-body-dynamics-filling-a-cube-with-shapes/2004559443

Learn how to stuff a transparent cube with squishy shapes using Cinema 4D’s new soft body solver.

This is a quick, hands-on look at the new Cinema 4D solver. You build a simple glass cube, drop in a bunch of shapes, and let Soft Body Dynamics do the squishy work until everything settles into a tight, render-ready pack.

šŸŽÆ What you’ll learn

  • Set up the new soft body simulation system in Cinema 4D
  • Build a cube collider and prepare shapes for packing
  • Tune pressure, stiffness, damping and friction for stable results
  • Control emission, initial state and collision to avoid explosions
  • Light a transparent container and render a clean final animation

āœ… Requirements

  • Skills: Basic familiarity with Cinema 4D interface and object navigation
  • Tools: Maxon Cinema 4D with the new unified simulation system
  • Hardware: Minimum 16GB RAM, dedicated GPU recommended for smooth playback

šŸ“ Description

This class skips theory and goes straight to the fun part. You start with an empty cube and end with it packed full of soft shapes that actually deform, press against each other, and settle like real inflated toys.

Derek walks through the new simulation workflow in Cinema 4D — where to click, what each setting does, and what to ignore. You will learn why shapes blow up or fall through, and how to fix it fast with substeps, collision thickness, and proper scale. No old cloth hacks, just the current soft body tag.

It is short on purpose. Once you get this cube-fill working, you can reuse the same setup for product shots, idents, or those satisfying motion design loops clients keep asking for.

šŸ§‘ā€šŸŽ“ Who this course is for

  • Motion designers who want a fast intro to soft body sims in C4D
  • Beginners to dynamics looking for a small, finished project

šŸ§‘ā€šŸ« About the Author

Derek Kirk is a 3D artist and motion designer teaching practical Cinema 4D workflows on Skillshare. He focuses on short, project-based classes around simulation, lighting, and rendering, so students leave with something finished they can post.

šŸ Final Result

  • A loopable 3D animation of a transparent cube filled with colorful soft body shapes, lit and rendered for portfolio
Curriculum

šŸ“‹ Course content

  1. Intro:  Getting Started
    • Class Overview
    • Setting Up Your Scene
  2. Module 1:  Building the Simulation
    • Creating the Cube Container
    • Preparing Shapes for Soft Bodies
    • Applying Soft Body Tags and Colliders
    • Tuning Pressure, Stiffness and Friction
  3. Module 2:  Refine and Render
    • Running and Caching the Simulation
    • Fixing Intersections and Jitter
    • Lighting and Materials for Glass and Shapes
    • Final Render Settings
Watch online or Download for Free
New C4D Soft Body Dynamics, Filling a Cube with Shapes by Derek Kirk
NAME
SIZEDURATION

Download all Videos (2)
86.3 MB37m


Download all

Join us on
  Channel    and      Group

Leave a Comment

Your email address will not be published. Required fields are marked *