Blender 3D for Concept Art – Full workflow tutorial from Blender to Photoshop by Serg Souleiman
Duration:6.5 Hours
Actual Duration:4h 50m
Release date:2020
Publisher:Gumroad
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Blender, Photoshop
Course URL:https://artofserg.gumroad.com/l/eSWaf
A practical, no-fluff tutorial that shows you exactly how to use Blender as a fast concept sketching tool. You’ll learn to block out scenes, set up lighting with a physical plugin, and render layers. Then you’ll take those renders into Photoshop for photo bashing, cleanup, and final painting. No abstract theory—just a real pipeline used by a working professional.
🎯 What you’ll learn
- Set up a full 3D scene in Blender using the Megascans library
- Control lighting with the Physical Lighting Plugin
- Render out layers for flexible compositing in Photoshop
- Combine photo bashing, paintovers, and digital painting for a finished concept
✅ Requirements
- Skills: Basic familiarity with Blender and Photoshop interfaces
- Tools: 3-button mouse, drawing tablet
- Hardware: Minimum 16GB RAM, dedicated GPU
📝 Description
This isn’t a “learn Blender from scratch” course. It’s a focused, practical walkthrough of a specific concept art workflow. Serg Souleiman shows you how he uses Blender to quickly block out a scene, using the Megascans library for realistic assets and a physical lighting plugin to get the mood right fast.
The real magic happens in the second half. You’ll learn how to render out separate layers (diffuse, specular, fog, etc.) and bring them into Photoshop. From there, it’s all about photo bashing—mixing your 3D render with photographic textures—and then painting over the result to add detail, atmosphere, and a final polish. The total run time is 6.5 hours, split into 8 digestible videos.
🧑🎓 Who this course is for
- Concept artists who want to speed up their sketching process with 3D
- Matte painters looking to integrate Blender into their pipeline
- Intermediate Blender users who want to see a professional’s full workflow from start to finish
🧑🏫 About the Author
Serg Souleiman is a professional concept artist and illustrator with years of experience in the entertainment industry. He has worked on projects for film, games, and advertising, and is known for his efficient, no-nonsense approach to blending 3D and 2D tools. His workflow is built on real-world deadlines, not academic theory.
🏁 Final Result
- A fully finished concept art piece created from a 3D scene, ready for your portfolio
- A reusable Blender scene setup with lighting and render layers
- A clear understanding of how to combine 3D renders with photo bashing and painting in Photoshop

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