Creating Advanced Trim Sheet Textures for Games by FastTrack Tutorials
Release date:2024, April
Duration:14 h 38 m
Author:FastTrack Tutorials
Skill level:Beginner
Language:English
Exercise files:Yes
Join us on a journey into the intricacies of game environment creation with advanced trim sheets. In this course, you’ll learn the techniques employed by professional environment artists to craft complex trim sheets for games, allowing you to construct entire environments using a single texture. From initial planning to final presentation, we’ll cover every step of the process, including blockout creation, modeling, baking, texturing, asset creation, UV unwrapping, Unreal Engine environment setup, lighting, and presentation.
Based on stunning concept art by Stas Yurev, this course will utilize Maya 2022 for modeling, Marmoset Toolbag for baking, Substance 3D Painter for texturing, and Unreal Engine 5 for environment setup and presentation. Whether you’re a beginner or an experienced artist, this course will deepen your understanding of trim sheet creation, modular modeling, interior environment lighting, post-effects, and more.
With over 14.5 hours of content, you’ll have the opportunity to follow along with every step of the process. We’ll start with environment planning and blockout creation before diving into trim sheet creation. By the end of the course, you’ll have the skills to create stunning game environments and the confidence to tackle complex projects in the future.
This tutorial is suitable for students familiar with 3D modeling tools like Maya, Substance Painter, and Unreal Engine. While the course will focus on specific software, the techniques can be replicated in other programs such as 3ds Max or Blender with some adaptation. Whether you’re looking to enhance your portfolio or break into the game industry, this course will provide you with the skills and knowledge you need to succeed.
About Your Instructor:
Emiel Sleegers is a senior environment artist with extensive experience in the gaming industry. With credits including The Division 2, Forza Horizon 3, and various freelance projects, Emiel brings a wealth of knowledge and expertise to this course.