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Unity 2D Master – Game Development with C# and Unity by Mario Korov

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Release date:2023, June

Duration:07 h 38 m

Author:Mario Korov

Skill level:Beginner

Language:English

Exercise files:Yes

This course is made in Unity 2020 (LTS) using Unity’s newest tools and packages. I promise you that this is a one-of-a-kind course with short, informative, easy-to-follow lessons—no time-wasting; that’s why I call it Time Saver.

This course covers all skill levels and therefore, is divided into two parts:

  • sections for complete beginners in C# and Unity
  • sections for game developers with experience

If you just started with Game Development, then the beginner sections are for you. The lessons will gradually increase your knowledge and improve the skills central needed for the next part of the course.

The beginner sections are:

  • Installation
  • C# and Unity Fundamentals
  • Physics 2D Mini-Game

The 2D platformer section is the main part of the course in which you learn how,

This section will start as beginner-friendly but slowly lead you into advanced programming techniques and solving complex tasks (melee attack, climb ladders, inheritance, virtual functions, lists, singleton pattern GameManager, etc.). It will give you a foundation and a great concept to build your games. Ultimatel make your games stand out with 2D lights and post-processing effects.

Update- Advanced Player Movement

  • Variable Jump
  • Multiple Variable Jumps (Double, Triple…)
  • Wall Slide
  • Wall Jump
  • Crouch

Update 2- Timeline and Cutscenes (Unity 2022)

  • Timeline Setup
  • Timeline Animations
  • Timeline Signals
  • Timeline and Cinemachine Cameras
Watch online or Download for Free
01 – Course Structure

001 Course Structure [Dont skip this]
002 Welcome and Discord Server

02 – Installation

001 What is Unity Hub
002 Install Unity Hub
003 Install Unity and Visual Studio

03 – C# and Unity Fundamentals [Part 1]

001 First Project
002 First Script
003 Variables
004 Functions
005 Challenge- Functions
006 Challenge Review- Functions
007 Classes
008 Access Modifiers
009 Execution Order in Scripts
010 New Scene and Layout
011 Conditions + [Mini Challenge]
012 Loops
013 Challenge+Review- Loops
014 Arrays
015 Unity Documentation

04 – Basic Physics Mini Game [Part 1.1]

001 Project Setup and Version Note
002 Sprite Creator
003 Rigidbody and Gravity
004 Colliders and Triggers
005 Collision Matrix and Layers
006 Challenge- Collision
007 Challenge Review- Collision
008 Import Input Package
009 Get Component and Move Player
010 Scene Navigation and Setup
011 OnCollision Functions
012 Prefab
013 Instantiate (create) objects
014 OnTrigger and Destroy functions
015 Sorting Layers
016 Exit The Game
017 Quick Export Build

05 – Tilemap 2D Platformer [Part 2]

001 Project Setup and Download Files

06 – Importing Sprites

001 Importing Sprites
002 Importing Pixel Art Sprites
003 Sprite Editor and Sprite Sheet + [Mini Challenge]

07 – Tilemap Fundamentals

001 Tilemap Setup
002 Placing Tiles and Layers + [Mini Challenge]
003 Tilemap and Composite Collider

08 – Player Controls and Animations

001 Preparing the Player
002 Controls Setup- New Input System
003 Moving the Player- New Input System
004 Flipping the Player
005 Animation Setup
006 Animation Transitions
007 Player Jump
008 Ground Detection
009 Challenge+Review- Ground Detection
010 Jump Animation with Blend Tree
011 Double Jump and Additional Jumps
012 Fix Sticky Walls

09 – Controller Support

001 Controller Setup
002 More About Controllers- Avoid Mistakes

10 – Upgrade and Version Note

001 How to upgrade Unity Version (Upgraded to 2020.3 LTS)

11 – Cinemachine Camera

001 Main Camera Info
002 Cinemachine Follow Camera
003 Pixel Perfect Camera
004 Fix LinesGaps Between Tiles
005 Camera Boundaries

12 – Collectible and Sound

001 Collect Gems using Tags + [Mini Challenge]
002 Sound Basics
003 Add Sound to Pick Up (Gem)
004 Challenge + Review- Background Music

13 – UI Basics

001 Canvas Setup
002 Image and Text Setup
003 Display Gems Number

14 – Health, Damage System and Spikes

001 Health and Take Damage
002 Damage Prevention Time using Coroutines
003 Spikes
004 Hurt and Damage Animations
005 Spikes Knockback
006 Health UI
007 Challenge + Review- Health Pick Up

15 – Patrolling Enemy

001 Enemy Concept with Parent and Child Classes
002 Move Enemy
003 Enemy Attack

16 – Scene Management (Change LevelsScenes)

001 Change LevelsScenes
002 Fade Between Scenes

17 – Gamemanager

001 Game Manager Setup
002 Unlock Doors with Game Manager

18 – Save and Load

001 PlayerPrefs Syntax
002 Save and Load Health
003 Challenge- Save Gems
004 Challenge Review- Save Gems

19 – Moving Platforms

001 Moving Platforms
002 Move Player with Platform
003 Platform Upgrade
004 One Way Platform

20 – Player Attack

001 Player Melee Attack
002 Challenge + Review- Enemy Damage Animation
003 Play Attacking Sound with Animation Events
004 Challenge + Review- Destructible Box

21 – Ladders

001 Climb Ladders

22 – Particle System

001 Particle System- Gem Particles

23 – Main Menu with TextMesh Pro

001 Main Menu Preparations
002 TextMesh Pro + [MiniChallenge]
003 Buttons and Main Menu + [MiniChallenge]
004 Challenge- Custom UI Controls
005 Pause Game + [Challenge]
006 Load Saved Level (Continue Game)

24 – ExportBuild Game

001 ExportBuild Game

25 – Extras- URP, Lighting and Post Processing [Part 2.1]

001 URP Setup
002 2D Lights
003 2D Shadows
004 Post Processing

26 – Screen Shake

001 Screen Shake with Cinemachine

[Udemy] Unity 2D Master – Game Development with C# and Unity by Mario Korov.7z

[Udemy] Unity 2D Master – Game Development with C# and Unity by Mario Korov_Subtitles_ENGlish.7z

[Udemy] Unity 2D Master – Game Development with C# and Unity by Mario Korov_Subtitles.7z


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