Ultimate Tutorial Character Creation for VFX
Release date:2022
Author: Lukas Kutschera
Skill level:Beginner
Language:English
Exercise files:Yes
This Tutorial has 2 GOALS:
- Practical: Show a Precise Workflow You can follow with the Character Design of your choice, resulting in a strong Portfolio Piece.
- Theory: Outline the more general Principles, Design Rules, and Key Skills to create appealing 3d Art
What you get:
- a total of 17+ Hours of video
- Narrated tutorial, discussing Design Principles, Rules & Character Art Skills
- Illustrations and Explanation with Examples
- Timelapse Footage
- PDF ‚Cheat Sheets‘ for Quick Access to the information
- My Ebook ‚Sculpting a realistic Head in Zbrush: A Beginner‘s Guide’
- Zbrush Project Files
- Skin Detail Brushes
Video Content:
- Reference Collection + Creation
- Facial Modeling (Leveraging Scan Data)
- Body Block out
- Secondary Shapes
- Tertiary Shapes + Surfacing in Zbrush
- Accessories Creation using Zmodeler and other Tools
- Skin Detailing + Surfacing in Zbrush
- Texturing in Substance Painter
- Grooming with Xgen, Shader Setup, and Rendering different AOVs/Render Passes in Maya
- Compositing Render Passes in Photoshop
Why am I qualified to sell this Course?
Working in the VFX industry I was part of R.R. Martin‘s ‚House of the Dragon‘ where I was the Main Sculptor of the Show‘s largest Dragon, Vhagar. I also worked on ‚The Magic Flute‘ sculpting parts of the Movie‘s main Creature, a Giant Snake.
Being involved in Creature-centered Projects with large Teams I got a really good understanding of what Supervisors and Recruiters are looking for in Character and Creature Artists and I want to share these points with You.
Thanks guy ! Can you publish the Hellboy ?