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Ultimate Tutorial Character Creation for VFX

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Release date:2022

Author: Lukas Kutschera

Skill level:Beginner

Language:English

Exercise files:Yes

This Tutorial has 2 GOALS:

  1. Practical: Show a Precise Workflow You can follow with the Character Design of your choice, resulting in a strong Portfolio Piece.
  2. Theory: Outline the more general Principles, Design Rules, and Key Skills to create appealing 3d Art

What you get:

  • a total of 17+ Hours of video
  • Narrated tutorial, discussing Design Principles, Rules & Character Art Skills
  • Illustrations and Explanation with Examples
  • Timelapse Footage
  • PDF ‚Cheat Sheets‘ for Quick Access to the information
  • My Ebook ‚Sculpting a realistic Head in Zbrush: A Beginner‘s Guide’
  • Zbrush Project Files
  • Skin Detail Brushes

Video Content:

  1. Reference Collection + Creation
  2. Facial Modeling (Leveraging Scan Data)
  3. Body Block out
  4. Secondary Shapes
  5. Tertiary Shapes + Surfacing in Zbrush
  6. Accessories Creation using Zmodeler and other Tools
  7. Skin Detailing + Surfacing in Zbrush
  8. Texturing in Substance Painter
  9. Grooming with Xgen, Shader Setup, and Rendering different AOVs/Render Passes in Maya
  10. Compositing Render Passes in Photoshop

Why am I qualified to sell this Course?
Working in the VFX industry I was part of R.R. Martin‘s ‚House of the Dragon‘ where I was the Main Sculptor of the Show‘s largest Dragon, Vhagar. I also worked on ‚The Magic Flute‘ sculpting parts of the Movie‘s main Creature, a Giant Snake.

Being involved in Creature-centered Projects with large Teams I got a really good understanding of what Supervisors and Recruiters are looking for in Character and Creature Artists and I want to share these points with You.

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