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Complete Blender course for Beginners & Intermediate (Blender 3.1, 08.2022 update) by Art Studio

Release date:2022, August

Author:Art Studio

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

      • Use Blender and understand it’s interface
      • Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering
      • Learn PBR texture and mix them to get even more interesting material
      • Learn UV map and unwrap all the Models you see in demo or intro
      • Project file and all assets, including grass, trees, barrel, textures and more
      • Lighting using Easy-HDRI & Blender lights
      • How to use graffiti and project them on models
      • How to mix tuxtures and paint them on a model (we use mouse for painting)
      • How to make cloth or flags

      Requirements
      Mac or PC capable of Running Blender Version 3.1 or above
      You will learn all of the tools that will be needed for this course.

      Description
      Hello and welcome!
      I am Morteza from Art Studio.
      You may all have experienced that creating 3d art can be really exciting but also confusing about where to start. that is why we’ve created complete beginners and intermediate guide to blender.
      We will take you through Modeling, Texturing, Lighting and Animating.
      Specifically we start off in the first section just very basic, taking you through the fundamentals of blender and then we jump into next section where we do modeling and we will learn how to create simple models using a low poly technique. Here we create a interesting and fantasy 3d stylized house and its props. during this section you will learn all the tools and techniques that is necessary for creating easy and complex models.
      in the next section will be getting a bit more complicated by creating a small collection of nature package. We explain how to create stylized tree by using particle system to spreed the leafs over the branches and how to model cool low poly barrel and plants.
      in the next section we talk about Blender render engine & how to enable Easy-HDRI add-on for really basic lighting.
      next section we will take you though the texturing presses. Here you learn Texturing, Texture painting, UV Mapping & UV Unwrapping from zero to hero.
      Last section you will learn how to set up camera and take render animation.
      As a part of this course, you get access to all of your amazing resources.

      Who is the target audience?

        • Game Developers who wish to expand their Skill Set.
        • People who are curious about the world of 3D modeling and animation.
        • Artists who want to learn to bring their assets alive.
        • This course can be your expanded version of the Blender manual.
Watch online or Download for Free

[Udemy] Complete Blender course for Beginners & Intermediate (Blender 3.1, 08.2022 update)

01. Getting started with Blender 3.1

01. Getting started with Blender 3.1
02. Interface Overview – Blender 3.1
03. Origin points & 3D Cursor

02. Modeling a 3D house and its props

01. Use Edit Mode by creating a basic house
02. Modeling wood plank with two ways
03. How to Fill ceiling & use propertional editing
04. Fill the house with wood planks part 1
05. Fill the house with wood planks part 2
06. Modeling the balcong and Window
07. Modeling the nails & snap them on surface using snap mode
08. Fill house with some wood props
09. Modeling Bolt and Nail
10. Modeling a wooden banner
11. Wooden shield & bird using knife tools
12. Modeling a Flag & door & Using Boolean
13. Modeling a Flag using cloth simulation
14. Modeling Rope
15. Modeling a small Warehouse

03. Creating stylized nature game assetst

01. How to model a stylized tree
02. How to add leaf to the tree using particle system & hand work
03. Backfacing node & small size texture for tree
04. Make object clear by creating collections & dublicating the tree to other side
05. How to model a game assets barrel
06. How to create low-poly plants & grass using PBR material

04. Explaining render engine & enable Easy-HDRI add-on

01. Explaining render engine & enable Easy-HDRI add-on

05. Texturing, Texture painting, UV Mapping & UV Unwrapping

01. Texture painting & mixing two pbr material on ground
02. Translucent BSDF node & Flip Normals
03. Texturing the Barrel – UV Unwrapping
04. Texturing wood planks
05. Glass material, Texturing painted Green wood & UV Unwrapping
06. Red wood texture & paly with ColorRamp node
07. Adding more intrest to our wood and glass using nodes
08. Wall texture painting & Mixing PBR materials

06. Better Lighing

01. lighting, Easy-HDRI setting & adding Sun
02. Using AO node & Easily changing the wall texture
03. Rotating the HDRI & Color Management & tacke a test image render

07. Parenting & Texturing the rest of the assets

01. Fix empty scaling & adding texture to props
02. Texturing a cloth & flag by PBR & nodes
03. How to UV Unwrap a rope correctly
04. Texturing the tree bark & other props
05. Parenting & converting curve to mesh

08. Use lights to decrease shadow

01. Use lights to decrease shadow

09. More details with Graffiti

01. How to use graffiti to make the scene more interesting

10. Camera setting and render animation

01. Camera setting and render animation

[Udemy] Complete Blender course for Beginners & Intermediate (Blender 3.1, 08.2022 update).7z
[Udemy] Complete Blender course for Beginners & Intermediate (Blender 3.1, 08.2022 update)_Subtitles.7z

Complete Blender course for Beginners & Intermediate by Art Studio

01. Introduction
01. Introduction
02. 02 – Download the Blender 3.0
03. 03 – Viewport Navigation & Interface Overview
04. 04 – Interface Overview-
05. 05 – Edit mode & Collection

02. Image reference
01. 06 – Talking about image reference

03. Modeling the entire Objects
01. 06 – Talking about image reference
01. 07 – Underestanding the Basic of Modeling Based on Reference
02. 08 – Modeling Stairs part 1
03. 09 – Modeling Stairs part 2
04. 10 – Modeling a easy Table
05. 11 – Modeling a asmall cupboard
06. 12 – Modeling a Flower pot using Curves
07. 13 – Cornice modeling p 1
08. 14 – Cornice modeling p 2
09. 15 – Modeling Window and Bookshelf
10. 16 – Modeling other assets
11. 17 – Modeling a Muddy Oven
12. 18 – Modeling pipes using curves p 1
13. 19 – Modeling pipe p 2
14. 20 – Modeling pipe p 3
15. 21 – Creating stonish assets
16. 22 – Modeling Book & Cup
17. 23 – Modeling Book shelf
18. 24 – Modeling a Table
19. 25 – Modeling a Barrel
20. 26 – Modeling other cool assets
21. 27 – Modeling window and curtain
22. 28 – Modeling Clay assets using Curve & Screw
23. 29 – Marking assets & Use assets Library
24. 30 – Drag and Drop assets to your scene
25. 31 – Modeling chair & table-
26. 32 – Modeling wood planks and spotligh
27. 33 – Explanation of Transform pivot point
28. 34 – Modeling the well

04. Assets Library
01. 35 – Fill the scene with assets Library & create the bricks

05. Texturing, Texture painting, UV Mapping & UV Unwrapping
01. 36 – Texturing UV Unwrapping the walls
02. 37 – Fixing the N-Gons & UV Unwrapping-
03. 38 – Create material & Put them in assets library collection
04. 39 – Lrean more about assets library, Mark seam and UV Unwrapping
05. 40 – UV Uwrapping explanation deeply
06. 41 – How to UV Unwrapp the well

06. Create Materials and Add you Logo
01. 42 – How to create water material in Shader
02. 43 – How to create smart material
03. 44 – How to add your Logo or image on a Surface

07. Get started with lighting
01. 45 – Get started with lighting
02. 46 – Point light & Spot Light
03. 47 – How to create Glass & Emission material
04. 48 – Use Area Lights for lighting up the scene
05. 49 – How to modell a study light and use Spot light
06. 50 – Use Area light & add more beauty to the scene
07. 51 – Lighten up the Well with spot lights
08. 52 – Creating a Volumetric light

08. Particle System
01. 53 – Modeling simple grass
02. 54 – Particle System p 1
03. 55 – Particle system p 2

09. HDRI
01. 56 – How to use Easy-HDRI for lighing our scene

10. Particle System p2
01. 57 – Adding flower to the Particle system
02. 58 – HOw to use Snapp mode & Final touch to the particle system

11. Camera setting and rendering
01. 59 – Camera sseting & Render setting & Take a render (still image)
02. 60 – Comositing and Denoising quick explanation
03. 61 – Render Animation

[Udemy] Complete Blender Guide for Beginners & Intermediate by Art Studio.7z
[Udemy] Complete Blender Guide for Beginners & Intermediate by Art Studio_Subtitles.7z


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