Unreal Enginei – Filmmaking by Daniel Langhjelm & Franco Vilanova
Duration:5 Modules (20+ hours)
Actual Duration:29h 34m
Release date:2025, November
Publisher:CG Pro
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Unreal Engine 5.6
Course URL:https://www.becomecgpro.com/info-unrealengine_filmmaking
This intermediate course is for filmmakers who already know their way around Unreal Engine. You’ll move past the basics and build a complete filmmaking pipeline across five modules, covering environment creation, advanced animation, rendering, and virtual production. It’s a hands-on, project-based approach with direct mentorship from two Unreal Authorized Instructors.
🎯 What you’ll learn
- Build immersive environments with landscapes, materials, and lighting
- Master advanced animation tools like the Curve Editor and Take Recorder
- Optimize renders with Movie Render Queue and Render Graph
- Set up a professional virtual production pipeline
- Use Chaos Fracture and Niagara for destruction and VFX
✅ Requirements
- Skills: Completion of CG Pro’s Unreal Engine: Fundamentals course or equivalent knowledge
- Tools: A computer capable of running Unreal Engine 5.6
- Hardware: Minimum 16GB RAM, dedicated GPU
📝 Description
This isn’t a passive video library. It’s a structured hybrid course with pre-recorded, bite-sized lessons (8-16 minutes each) and four live 1-on-1 coaching sessions with your instructors. You get direct access to Daniel Langhjelm and Franco Vilanova, both Unreal Authorized Instructors and active industry professionals. They’ll help you troubleshoot your specific projects and push your work further.
The curriculum is built around a real-world filmmaking pipeline. You start by building environments, then animate characters, optimize your renders, and finally step into virtual production workflows used by major studios. The last module pushes into advanced techniques like Chaos Fracture and Niagara particle systems. All content is regularly updated to stay current with Unreal Engine releases.
You also get six months of on-demand access to all recordings, plus a searchable AI tool that finds the exact moment in a video that answers your question. No more scrubbing through hours of footage.
🧑🎓 Who this course is for
- Filmmakers who have completed an Unreal Engine fundamentals course and want to specialize in cinematics
- 3D artists looking to transition into real-time filmmaking and virtual production
- Professionals who want structured mentorship and live feedback on their projects
🧑🏫 About the Author
Daniel Langhjelm is a Senior CG Artist and Unreal Authorized Instructor. He works as a Senior Lighter at Bron Digital, is an Epic Fellowship Mentor, and has taught at Vancouver Film School and Emily Carr University.
Franco Vilanova is a Senior CG Artist with experience in film and TV. He is also an Unreal Authorized Instructor and an Epic Fellowship Instructor/Mentor. Both bring real-world production experience directly into the course.
🏁 Final Result
- A portfolio-ready cinematic project built in Unreal Engine 5.6, demonstrating your ability to create environments, animate characters, and optimize renders for a professional filmmaking pipeline.
📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access
You can find the course preview in the download section below.

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